Stroke is a leading cause of adult death and disability, often followed by muscle weakness, loss of control and coordination in limbs and movement disorders. Rehabilitation is critically important to restore function in damaged body parts and help the stroke-surviving individuals regain ability to independently perform everyday activities. Continuing post-stroke rehabilitative therapy at the hospital is difficult due to economic pressure and limited resources of the health care system. Also, taking help of an always-present therapist is too expensive for many patients. A relatively new approach towards stroke rehabilitation is developing technology-assisted rehabilitative system. In this study we developed a Virtual Reality based system to ...
We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitat...
OBJECTIVE: To assess the feasibility of conducting a randomised controlled trial of a home-based vir...
This paper describes the development of a serious-game-based rehabilitation system aimed at encourag...
Stroke is a leading cause of adult death and disability, often followed by muscle weakness, loss of ...
Abstract Background Impairment of upper extremity function is a common outcome following stroke, to ...
Stroke cases have been increasing rapidly all over the world either in Asia, Europe, America, or A...
Traditional physical therapeutic sessions for stroke inflicted patients include- mobilisation, stren...
Neurological disorders are major cause of global disease burden. They often impair hand function, a ...
Stroke affects approximately fifteen million people worldwide annually, with im- paired hand functio...
Our paper describes the development of a novel multi-user virtual reality (VR) system for post-strok...
Stroke is the third leading cause of death in Singapore, stroke patients are usually reported to ha...
Stroke is one of the main causes that lead to permanent disability of human body. Eighty percent of ...
This paper presents a novel neuro-rehabilitation system for recovery of arm and hand motor functions...
This paper presents a novel neuro-rehabilitation system for recovery of arm and hand motor functions...
The recovery of hand functions in post-stroke patients relies on the length of therapy that is avail...
We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitat...
OBJECTIVE: To assess the feasibility of conducting a randomised controlled trial of a home-based vir...
This paper describes the development of a serious-game-based rehabilitation system aimed at encourag...
Stroke is a leading cause of adult death and disability, often followed by muscle weakness, loss of ...
Abstract Background Impairment of upper extremity function is a common outcome following stroke, to ...
Stroke cases have been increasing rapidly all over the world either in Asia, Europe, America, or A...
Traditional physical therapeutic sessions for stroke inflicted patients include- mobilisation, stren...
Neurological disorders are major cause of global disease burden. They often impair hand function, a ...
Stroke affects approximately fifteen million people worldwide annually, with im- paired hand functio...
Our paper describes the development of a novel multi-user virtual reality (VR) system for post-strok...
Stroke is the third leading cause of death in Singapore, stroke patients are usually reported to ha...
Stroke is one of the main causes that lead to permanent disability of human body. Eighty percent of ...
This paper presents a novel neuro-rehabilitation system for recovery of arm and hand motor functions...
This paper presents a novel neuro-rehabilitation system for recovery of arm and hand motor functions...
The recovery of hand functions in post-stroke patients relies on the length of therapy that is avail...
We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitat...
OBJECTIVE: To assess the feasibility of conducting a randomised controlled trial of a home-based vir...
This paper describes the development of a serious-game-based rehabilitation system aimed at encourag...