This paper describes a 10 week, 3rd year architectural design studio, taught by the author, that explored the use of film and video techniques in the design process. The exploration was of (1) the potential of recently available personal computer software and hardware for image and video capture, manipulation and recording, and (2) the potential for application of video, informed by film theory, in the early stages of architectural design
Recent developments in both hardware and software have brought video within the scope of design stud...
El presente texto repasa, como caso de estudio, la utilización de películas, cortos y documentales a...
Computer technologies are used frequently and effectively in film-making. It is almost inevitable to...
The present paper examines, in a case study format, the use of films, short films and audiovisual do...
The present paper examines, in a case study format, the use of films, short films and audiovisual do...
This paper describes the use of digital media in a first year undergraduate architectural design stu...
The appropriation of cinematic techniques into the computer-design interface allows immersion in the...
A movie which is developed from site location video, sync sound, and computer graphics animation can...
This paper sets out to define aspects of the architectural design process, using historical preceden...
The paper describes the mergence of traditional architectural design processes with approaches that ...
Where do the methods of architectural communication cross over to other disciplines? As digital tool...
With the growing reliance on technology and other visual media to explore architectural ideas, has a...
As consumers and communicators of visual narratives, conducting film (cinema and digitalvideo) resea...
Where do the methods of architectural communication cross over to other disciplines? As digital tool...
The paper presents an architectural design method, which was tested in a master class for four times...
Recent developments in both hardware and software have brought video within the scope of design stud...
El presente texto repasa, como caso de estudio, la utilización de películas, cortos y documentales a...
Computer technologies are used frequently and effectively in film-making. It is almost inevitable to...
The present paper examines, in a case study format, the use of films, short films and audiovisual do...
The present paper examines, in a case study format, the use of films, short films and audiovisual do...
This paper describes the use of digital media in a first year undergraduate architectural design stu...
The appropriation of cinematic techniques into the computer-design interface allows immersion in the...
A movie which is developed from site location video, sync sound, and computer graphics animation can...
This paper sets out to define aspects of the architectural design process, using historical preceden...
The paper describes the mergence of traditional architectural design processes with approaches that ...
Where do the methods of architectural communication cross over to other disciplines? As digital tool...
With the growing reliance on technology and other visual media to explore architectural ideas, has a...
As consumers and communicators of visual narratives, conducting film (cinema and digitalvideo) resea...
Where do the methods of architectural communication cross over to other disciplines? As digital tool...
The paper presents an architectural design method, which was tested in a master class for four times...
Recent developments in both hardware and software have brought video within the scope of design stud...
El presente texto repasa, como caso de estudio, la utilización de películas, cortos y documentales a...
Computer technologies are used frequently and effectively in film-making. It is almost inevitable to...