The principal objective of this paper was to propose and verify a digital content valuing model, which is expected to perform a significant role in future research, and provide novel and practical implications. For the efficacy of a model for the evaluation of digital content value, this study reviewed digital content value and categorized it into intrinsic, interaction, and business value. Based on the research model, we attempted to identify and assess the effects of intrinsic digital content value on digital content interaction value, and to characterize the relationship between digital content interaction value and digital content business value. Consequently, this study finds strong interrelations among different types of values and th...
In Essay I, the author develops and validates a 4-dimensional second-order measurement model includi...
Most virtual community (VC) providers lack profitable business models. The challenge for VC provider...
This paper explores the user-generated digital content ecosystem. User-generated content (UGC) is no...
This article argues that as the importance of digital content to business and society grows it is im...
Digitalization has significantly impacted the interaction between companies and their customers. As ...
This thesis examines the digital goods and services industry from the point of view of the common bu...
Digital content is steadily making inroads into the lives of European consumers. In the process, sup...
In this paper, we focus on digital content markets (DCMs), which have typically been seen as an offs...
This study models the dynamic nature of today’s media markets using the framework of value-adding ac...
The study investigates the underlying motives facilitating users’ continuance intention for digital ...
Perceived service quality is a widely discussed and debated theme in service marketing literature, w...
The digital interaction between businesses and customers has grown considerably in recent years. The...
This book investigates how digital values affect our lives provides practical guidance for deliverin...
Owing to the symbolic, highly digitizable nature of the goods the content industry produces, they ar...
Konteks: Bersamaan dengan minat masyarakat yang tinggi terhadap konsumsi konten digital, muncul pelu...
In Essay I, the author develops and validates a 4-dimensional second-order measurement model includi...
Most virtual community (VC) providers lack profitable business models. The challenge for VC provider...
This paper explores the user-generated digital content ecosystem. User-generated content (UGC) is no...
This article argues that as the importance of digital content to business and society grows it is im...
Digitalization has significantly impacted the interaction between companies and their customers. As ...
This thesis examines the digital goods and services industry from the point of view of the common bu...
Digital content is steadily making inroads into the lives of European consumers. In the process, sup...
In this paper, we focus on digital content markets (DCMs), which have typically been seen as an offs...
This study models the dynamic nature of today’s media markets using the framework of value-adding ac...
The study investigates the underlying motives facilitating users’ continuance intention for digital ...
Perceived service quality is a widely discussed and debated theme in service marketing literature, w...
The digital interaction between businesses and customers has grown considerably in recent years. The...
This book investigates how digital values affect our lives provides practical guidance for deliverin...
Owing to the symbolic, highly digitizable nature of the goods the content industry produces, they ar...
Konteks: Bersamaan dengan minat masyarakat yang tinggi terhadap konsumsi konten digital, muncul pelu...
In Essay I, the author develops and validates a 4-dimensional second-order measurement model includi...
Most virtual community (VC) providers lack profitable business models. The challenge for VC provider...
This paper explores the user-generated digital content ecosystem. User-generated content (UGC) is no...