We study the extended Chinese postman (CP) cooperative game induced by a connected, weighted, undirected graph G. wherein a postman, starting from a post office location, needs to traverse all edges wherein players reside, before returning to the post-office. We characterize the graphs associated with all CP games in which the players on a road pay exactly the cost of the road at each core point, regardless of the number of players residing on the road, the location of the post-office and the edge-weight functions. Here, a road is a maximal path all of whose interior vertices have a degree equal to two in G. For this class of games, the core and nucleolus are Cartesian products of CP games induced by simple cyclic graphs, the core is determ...
A connected graph G=(V,E), a vertex in V and a non-negative weight function defined on Ecan be used ...
Considering the Chinese Postman Problem, in which a mailman must deliver mail to houses in a neighbo...
This article studies several variants of the location-routing problem using a cooperative game-theor...
We study the extended Chinese postman (CP) cooperative game induced by a connected, weighted, undire...
We study the extended Chinese postman (CP) cooperative game induced by a connected, weighted, undire...
We study the extended Chinese postman (CP) cooperative game induced by a connected, weighted, undire...
AbstractWe study the Chinese postman (CP) cooperative game induced by a connected, weighted, undirec...
A multi-depot Chinese postman problem (MDCP) arises from a network (e.g. cityplan) inwhich several d...
This paper introduces cooperative games arising from multi-depot Chinese postman problems and explor...
This paper analyses Chinese postman games with repeated players, which generalize Chinese postman ga...
Abstract A Chinese postman (CP) game is induced by a a weighted undirected, connected graph in which...
This paper analyses Chinese postman games with multi-located players, which generalize Chinese postm...
AbstractWe study the Chinese postman (CP) cooperative game induced by a connected, weighted, undirec...
AbstractA connected graph G=(V,E), a vertex in V and a non-negative weight function defined on E can...
AbstractA connected graph G=(V,E), a vertex in V and a non-negative weight function defined on E can...
A connected graph G=(V,E), a vertex in V and a non-negative weight function defined on Ecan be used ...
Considering the Chinese Postman Problem, in which a mailman must deliver mail to houses in a neighbo...
This article studies several variants of the location-routing problem using a cooperative game-theor...
We study the extended Chinese postman (CP) cooperative game induced by a connected, weighted, undire...
We study the extended Chinese postman (CP) cooperative game induced by a connected, weighted, undire...
We study the extended Chinese postman (CP) cooperative game induced by a connected, weighted, undire...
AbstractWe study the Chinese postman (CP) cooperative game induced by a connected, weighted, undirec...
A multi-depot Chinese postman problem (MDCP) arises from a network (e.g. cityplan) inwhich several d...
This paper introduces cooperative games arising from multi-depot Chinese postman problems and explor...
This paper analyses Chinese postman games with repeated players, which generalize Chinese postman ga...
Abstract A Chinese postman (CP) game is induced by a a weighted undirected, connected graph in which...
This paper analyses Chinese postman games with multi-located players, which generalize Chinese postm...
AbstractWe study the Chinese postman (CP) cooperative game induced by a connected, weighted, undirec...
AbstractA connected graph G=(V,E), a vertex in V and a non-negative weight function defined on E can...
AbstractA connected graph G=(V,E), a vertex in V and a non-negative weight function defined on E can...
A connected graph G=(V,E), a vertex in V and a non-negative weight function defined on Ecan be used ...
Considering the Chinese Postman Problem, in which a mailman must deliver mail to houses in a neighbo...
This article studies several variants of the location-routing problem using a cooperative game-theor...