In recent years many developments have addressed the generic objective of delivering audiovisual content based on a single representation made available at the source, and where the network gets the ability to adapt the content on an end user basis. This chapter reviews the different aspects related to format-agnostic delivery. It proposes methods that try to combine the benefits of two approaches: scale to many users and spatial interaction at the highest picture quality available. The chapter focuses on a new functionality that enables a client device to interactively and efficiently access a portion of ultra-high definition panoramic encoded content. It presents examples showing how the tiling approach gives some lever to optimise the ov...
International audienceScalability within media coding allows for content adaptation towards heteroge...
With the standardization of ultra-high-definition formats and their increasing adoption within the m...
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the l...
The media industry is currently being pulled in the often-opposing directions of increased realism (...
Within the EU FP7 project FascinatE, a capture, production and delivery system capable of allowing e...
It is widely accepted that the emerging concept of immersive media is one of the key technologies fo...
The media industry is being pulled in the often-opposing directions of increased realism (high resol...
Abstract—Delivering high resolution, high bitrate panorama video to a large number of users introduc...
The media industry is being pulled in the often-opposing directions of increased realism (high resol...
Common autostereoscopic 3D displays are based on multi-view projection. The diversity of resolutions...
Within the EU FP7 project FascinatE, a capture, production and delivery system capable of supporting...
3D media applications have become widespread thanks to the intense research being conducted on 3D en...
Abstract The recent convergence trend of multime-dia technology and telecommunications along with th...
This paper proposes efficient data compression and transmission techniques for panoramic video. Pano...
It has been a challenging task to deliver high-volume 3D multi-view media with spatial audio to user...
International audienceScalability within media coding allows for content adaptation towards heteroge...
With the standardization of ultra-high-definition formats and their increasing adoption within the m...
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the l...
The media industry is currently being pulled in the often-opposing directions of increased realism (...
Within the EU FP7 project FascinatE, a capture, production and delivery system capable of allowing e...
It is widely accepted that the emerging concept of immersive media is one of the key technologies fo...
The media industry is being pulled in the often-opposing directions of increased realism (high resol...
Abstract—Delivering high resolution, high bitrate panorama video to a large number of users introduc...
The media industry is being pulled in the often-opposing directions of increased realism (high resol...
Common autostereoscopic 3D displays are based on multi-view projection. The diversity of resolutions...
Within the EU FP7 project FascinatE, a capture, production and delivery system capable of supporting...
3D media applications have become widespread thanks to the intense research being conducted on 3D en...
Abstract The recent convergence trend of multime-dia technology and telecommunications along with th...
This paper proposes efficient data compression and transmission techniques for panoramic video. Pano...
It has been a challenging task to deliver high-volume 3D multi-view media with spatial audio to user...
International audienceScalability within media coding allows for content adaptation towards heteroge...
With the standardization of ultra-high-definition formats and their increasing adoption within the m...
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the l...