Pointing at a target is the most fundamental and frequent task in graphical user interfaces (GUIs). Pointing devices like the mouse is the most popular and cheapest input devices for current desktop computers and the touchpad or trackpad is the best match between performance and demand of pointing devices for laptop computers. Due to the widespread and frequent use of pointing devices, even a small improvement in pointing performance can have a large effect on a system's usability. The physical movement of a mouse or dragging motion of a finger on a touchpad is translated into the movement of a pointer on the graphical display through so-called transfer functions. Transfer functions are actually the only pointing facilitation technique ava...
MasterAs GUI was widely spread after 1980s, importance of point and click action and pointing device...
As new input devices are introduced to the technological market and an increasing part of the popula...
International audiencePointing on large displays with an indirect, relative pointing device such as ...
International audienceTransfer functions are the only pointing facilitation technique actually used ...
International audiencePointing is a basic gesture performed by any user during human-computer intera...
International audiencePointing transfer functions remain predominantly expressed in pixels per input...
La dynamique du geste reste peu exploitée dans le domaine de l’interaction hommemachinealors qu’elle...
International audienceScrolling is controlled through many forms of input devices, such as mouse whe...
International audiencePointing on screen edges is a frequent task in our everyday use of computers. ...
The dynamic of the gesture isn't used a lot in the domain of human-computer interaction, while it ca...
This article presents an empirical comparison of four models from manual control theory on their abi...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
International audienceOur direct interactions with the environment are performed through the sense o...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
We are working toward ways of optimally selecting and configuring input devices for people with phys...
MasterAs GUI was widely spread after 1980s, importance of point and click action and pointing device...
As new input devices are introduced to the technological market and an increasing part of the popula...
International audiencePointing on large displays with an indirect, relative pointing device such as ...
International audienceTransfer functions are the only pointing facilitation technique actually used ...
International audiencePointing is a basic gesture performed by any user during human-computer intera...
International audiencePointing transfer functions remain predominantly expressed in pixels per input...
La dynamique du geste reste peu exploitée dans le domaine de l’interaction hommemachinealors qu’elle...
International audienceScrolling is controlled through many forms of input devices, such as mouse whe...
International audiencePointing on screen edges is a frequent task in our everyday use of computers. ...
The dynamic of the gesture isn't used a lot in the domain of human-computer interaction, while it ca...
This article presents an empirical comparison of four models from manual control theory on their abi...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
International audienceOur direct interactions with the environment are performed through the sense o...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
We are working toward ways of optimally selecting and configuring input devices for people with phys...
MasterAs GUI was widely spread after 1980s, importance of point and click action and pointing device...
As new input devices are introduced to the technological market and an increasing part of the popula...
International audiencePointing on large displays with an indirect, relative pointing device such as ...