As live streaming of video games has become easier, electronic sports have grown quickly and they are still increasing as tournaments grow in viewers and prizes. The purpose of this paper is to examine the theory Metagame Bounds by applying it to League of Legends and Dota 2, to see if it is a valid way of looking at character balance in the Multiplayer Online Battle Arena game genre. The main mode of both games consist of matches played on a map where a team of five players is up against another team of five players. Characters in the games generally have four abilities and a number of attributes, making them complex to compare without context. We gathered character data from websites and entered the data into a file that we used with the ...
The goal of this study is to research the disparities in character positions between clients and ser...
Recently, the market size of online game has been increasing astonishingly fast, and so does the imp...
Part 6: Game UnderstandingInternational audienceDotA is one of the most attractive and influential M...
This thesis explores modern machine learning solutions to turn-basedstrategy games. In particular, w...
Thesis (Ph.D.)--University of Washington, 2013Game balancing is the fine-tuning phase in which a fun...
Automated game balancing has often focused on single-agent scenarios. In this paper we present a too...
The research in this paper is focussed on the online multiplayer game Overwatch, in this game playab...
Esport games comprise a sizeable fraction of the global games market, and is the fastest growing seg...
Previous research examining the social psychology of video-gaming has tended to focus on Massively M...
abstract: League of Legends is a Multiplayer Online Battle Arena (MOBA) game. MOBA games are general...
MOBA is a popular genre that requires teamwork to achieve victory. A close and tight match is what m...
We evaluate the rating system of“Heroes of Newerth”(HoN), a multiplayer online action role-playing g...
The development and professionalization of a video game requires tools for analyzing the practice of...
The metagame is a convoluted term with no unified definition despite its importance and its common o...
International audienceDesigning and implementing a quality matchmaking service for Multiplayer Onlin...
The goal of this study is to research the disparities in character positions between clients and ser...
Recently, the market size of online game has been increasing astonishingly fast, and so does the imp...
Part 6: Game UnderstandingInternational audienceDotA is one of the most attractive and influential M...
This thesis explores modern machine learning solutions to turn-basedstrategy games. In particular, w...
Thesis (Ph.D.)--University of Washington, 2013Game balancing is the fine-tuning phase in which a fun...
Automated game balancing has often focused on single-agent scenarios. In this paper we present a too...
The research in this paper is focussed on the online multiplayer game Overwatch, in this game playab...
Esport games comprise a sizeable fraction of the global games market, and is the fastest growing seg...
Previous research examining the social psychology of video-gaming has tended to focus on Massively M...
abstract: League of Legends is a Multiplayer Online Battle Arena (MOBA) game. MOBA games are general...
MOBA is a popular genre that requires teamwork to achieve victory. A close and tight match is what m...
We evaluate the rating system of“Heroes of Newerth”(HoN), a multiplayer online action role-playing g...
The development and professionalization of a video game requires tools for analyzing the practice of...
The metagame is a convoluted term with no unified definition despite its importance and its common o...
International audienceDesigning and implementing a quality matchmaking service for Multiplayer Onlin...
The goal of this study is to research the disparities in character positions between clients and ser...
Recently, the market size of online game has been increasing astonishingly fast, and so does the imp...
Part 6: Game UnderstandingInternational audienceDotA is one of the most attractive and influential M...