In recent years, the rapid development of new head-mounted display technology (HMDs) for gaming provides usage opportunities for the mass market. A kickstarter project initiated by a well-known HMD developer Oculus Rift inspired our study. The main purpose of this study was to find out how a HMD will affect user’s expressed level of enjoyment. The method utilized in this study was a quantitative research method based on a research experiment. The thesis reports on a comparative study, in which the same game is played both with and without a HMD. Based on the analysis of our collected data, the results showed that playing games with a HMD does really give a boost in user’s enjoyment level. This may seem as a reasonable conclusion because the...
Video game technology is changing from 2D to 3D and virtual reality (VR) graphics. In this research,...
This study aims to understand the impact of display medium on affective and cognitive perceptions wi...
The recent release of the Oculus Rift, originally developed for entertainment applications, has re-i...
This study explores how a video game player's sense of being in a game world (i.e., spatial presence...
Virtual reality (VR) headsets like the Oculus Rift, HTC Vive, and Playstation VR can provide a uniqu...
The use of virtual environments with head-mounted displays (HMDs) offers unique assets to the evalua...
Abstract—Recent advances in Virtual Reality (VR) technologies have resulted in a wider availability ...
Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundamental tec...
Abstract Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundam...
[EN] Currently, it is possible to combine Mobile-Rendered Head-Mounted Displays (MR HMDs) with smart...
The implementation of new technology in education is an unceasing process. For implementing such tec...
Recent technological development has led virtual reality (VR) head mounted displays (HMD) to become ...
International audienceHead-up displays (HUD) are important parts of visual interfaces of virtual env...
With the upcoming generation of virtual reality HMDs, new virtual worlds, scenarios, and games are c...
<div><p>Video game technology is changing from 2D to 3D and virtual reality (VR) graphics. In this r...
Video game technology is changing from 2D to 3D and virtual reality (VR) graphics. In this research,...
This study aims to understand the impact of display medium on affective and cognitive perceptions wi...
The recent release of the Oculus Rift, originally developed for entertainment applications, has re-i...
This study explores how a video game player's sense of being in a game world (i.e., spatial presence...
Virtual reality (VR) headsets like the Oculus Rift, HTC Vive, and Playstation VR can provide a uniqu...
The use of virtual environments with head-mounted displays (HMDs) offers unique assets to the evalua...
Abstract—Recent advances in Virtual Reality (VR) technologies have resulted in a wider availability ...
Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundamental tec...
Abstract Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundam...
[EN] Currently, it is possible to combine Mobile-Rendered Head-Mounted Displays (MR HMDs) with smart...
The implementation of new technology in education is an unceasing process. For implementing such tec...
Recent technological development has led virtual reality (VR) head mounted displays (HMD) to become ...
International audienceHead-up displays (HUD) are important parts of visual interfaces of virtual env...
With the upcoming generation of virtual reality HMDs, new virtual worlds, scenarios, and games are c...
<div><p>Video game technology is changing from 2D to 3D and virtual reality (VR) graphics. In this r...
Video game technology is changing from 2D to 3D and virtual reality (VR) graphics. In this research,...
This study aims to understand the impact of display medium on affective and cognitive perceptions wi...
The recent release of the Oculus Rift, originally developed for entertainment applications, has re-i...