Increased recognition of the risks associated with gambling has resulted in a greater focus on empirical research to increase the understanding of gambling and design appropriate response strategies. Laboratory studies are a popular mode of research due to their relative ease and lower costs compared to field research; however such studies may be limited in the extent to which results can be generalized to real gambling scenarios. The current research investigated the validity of a laboratory research study using 127 university students (male = 97, mean age = 20.4) investigating the impact of harm-minimisation measures by replicating the study in gambling venues with 124 club patrons (male = 89, mean age = 44.1). The main results and effect...
Gambling is probably as old as society, but recently formal betting on sport events has started maki...
Instead of regarding a particular type of gambling activity (for example, electronic gambling machin...
Concerns about student gambling behavior are often based on the popular opinion that students gamble...
The appropriateness of using laboratories and student participants in gambling researc
The subject of the research: gambling among students The objective of the research: to determine the...
Current instruments used in epidemiological studies suffer serious methodological problems, one bein...
PurposeAn estimated 1.2 million students gamble, equating to approximately two in every three studen...
Determining whether “gambling” behavior in the laboratory differs as a function of whether or not pa...
Students recruited from psychology undergraduate university populations are commonly used in psychol...
In May 2004, the Gambling Research Centre, Auckland University of Technology, Auckland, New Zealand ...
Background. There is currently considerable public policy and regulatory interest in the nature and ...
Students recruited from psychology undergraduate university populations are commonly used in psychol...
The primary aim of this study was to determine the reliability and validity of measures for detectin...
The purpose of this study was to determine who was gambling, what were the most common venues used t...
The purpose of this study was to examine the gambling behavior of college students and, in particula...
Gambling is probably as old as society, but recently formal betting on sport events has started maki...
Instead of regarding a particular type of gambling activity (for example, electronic gambling machin...
Concerns about student gambling behavior are often based on the popular opinion that students gamble...
The appropriateness of using laboratories and student participants in gambling researc
The subject of the research: gambling among students The objective of the research: to determine the...
Current instruments used in epidemiological studies suffer serious methodological problems, one bein...
PurposeAn estimated 1.2 million students gamble, equating to approximately two in every three studen...
Determining whether “gambling” behavior in the laboratory differs as a function of whether or not pa...
Students recruited from psychology undergraduate university populations are commonly used in psychol...
In May 2004, the Gambling Research Centre, Auckland University of Technology, Auckland, New Zealand ...
Background. There is currently considerable public policy and regulatory interest in the nature and ...
Students recruited from psychology undergraduate university populations are commonly used in psychol...
The primary aim of this study was to determine the reliability and validity of measures for detectin...
The purpose of this study was to determine who was gambling, what were the most common venues used t...
The purpose of this study was to examine the gambling behavior of college students and, in particula...
Gambling is probably as old as society, but recently formal betting on sport events has started maki...
Instead of regarding a particular type of gambling activity (for example, electronic gambling machin...
Concerns about student gambling behavior are often based on the popular opinion that students gamble...