<p><b>A. Search time as a linear function of number of objects searched</b>. Data of a typical observer, O7, in the free search task. Each grey dot is for one trial. The black line is the fitting line, whose slope corresponds to the time to identify one object, . <b>B. Average trajectories for different target positions</b>. Data of the same observer O7 in the training of reach. Red filled circle denotes the starting position. Grey filled circles denote positions of objects. In each trail, the observer moved the finger from the starting position to one designated position. Black lines denote trajectories of hand movement averaged across trials. The number above an object denotes the measured movement speed towards the object (<i>cm/s</i>). ...
Various real-world tasks require careful and exhaustive visual search. For example, searching for fo...
<p>The reaching was successful when the cursor remained within the target for 1 sec (no click requir...
<p>The average reaching trajectories were calculated by spatially averaging the hand position of eac...
<p><b>A. Mean movement speed before the target was found</b>. Error bar denotes the 95% confidence i...
<p><b>A. Efficiency</b>. Efficiency was defined as the average gain of successful trials divided by ...
<p>(A) Average reach trajectory to the far target of each side in each condition for a single partic...
<p><b>A. Simulated expected search-reach time as a function of the order of search</b>. Each panel i...
AbstractWe examined target selection for visually guided reaching movements in visual search, in whi...
<p>(A) Slopes (in absolute value) identifying the relationship between time of action initiation and...
We determined the relationship between search performance with a limited field of view (FOV) and sev...
Search for a target defined by a conjunction of movement and form (e.g., an X moving up in a display...
none5noEye movements during motion tracking or smooth pursuit have been widely investigated. However...
<p>Values reflect x-velocity averaged over the initial 30% of the reaching response. Target-Viewing ...
<p>Mean Movement Time (MT) in seconds (s) for the narrow (2mm), medium (4mm) and thick (6mm) paths f...
<p>X-axis represents relative object velocity (cm/s) and y-axis represents performance (% correct). ...
Various real-world tasks require careful and exhaustive visual search. For example, searching for fo...
<p>The reaching was successful when the cursor remained within the target for 1 sec (no click requir...
<p>The average reaching trajectories were calculated by spatially averaging the hand position of eac...
<p><b>A. Mean movement speed before the target was found</b>. Error bar denotes the 95% confidence i...
<p><b>A. Efficiency</b>. Efficiency was defined as the average gain of successful trials divided by ...
<p>(A) Average reach trajectory to the far target of each side in each condition for a single partic...
<p><b>A. Simulated expected search-reach time as a function of the order of search</b>. Each panel i...
AbstractWe examined target selection for visually guided reaching movements in visual search, in whi...
<p>(A) Slopes (in absolute value) identifying the relationship between time of action initiation and...
We determined the relationship between search performance with a limited field of view (FOV) and sev...
Search for a target defined by a conjunction of movement and form (e.g., an X moving up in a display...
none5noEye movements during motion tracking or smooth pursuit have been widely investigated. However...
<p>Values reflect x-velocity averaged over the initial 30% of the reaching response. Target-Viewing ...
<p>Mean Movement Time (MT) in seconds (s) for the narrow (2mm), medium (4mm) and thick (6mm) paths f...
<p>X-axis represents relative object velocity (cm/s) and y-axis represents performance (% correct). ...
Various real-world tasks require careful and exhaustive visual search. For example, searching for fo...
<p>The reaching was successful when the cursor remained within the target for 1 sec (no click requir...
<p>The average reaching trajectories were calculated by spatially averaging the hand position of eac...