<p>(A). Reflection scores as a function of experimental condition. Participants displayed reliably higher reflection scores for described vs. experienced problems (<i>p</i><.001). (B). Reflection scores on experienced trials as a function of block in the experiment. There was a trend toward a greater reverse reflection effect as the potential outcomes were learned. (C). Gambling quotient as a function of experimental condition and choice type. For gains, participants were risk seeking for experienced problems, but risk averse for described ...
<p>(A) In experiment 2 the rewards’ mean and variance of the bad option (black lines) were kept cons...
Manipulating different behavioral characteristics of gambling games can potentially affect the exten...
A laboratory experiment was conducted in order to test the hypotheses that outcome incentive strengt...
<p>(A). Reflection scores as a function of experimental condition. Parti...
This research is based on the conduction of a series of experiments that systematically occurred bas...
<p>A. Experiment 1– Expected value – variance manipulation. B. Experiment 2– Variance – skewness man...
A naturalistic study was made of the risk-taking behavior of 120 subjects on a TV quiz program. Fina...
We study whether cognitive ability explains choices in a wide variety of behavioral tasks, including...
We study how cognitive abilities correlate with behavioral choices by collecting evidence from almos...
Recent experimental evidence in experience-based decision-making suggests that people are more risk ...
This study investigated whether risk taking on a laboratory gambling task differed depending on whet...
This paper reports a new experimental test of prospect theory’s reflection effect. We conduct a sequ...
<p>The averaged bet size was plotted as a function of previous outcome (win vs. loss) and streak len...
Prospect Theory models behaviour in one-off decisions where outcomes are described. Prospect Theory ...
Two experiments explored how the context of recently experiencing an abundance of positive or negati...
<p>(A) In experiment 2 the rewards’ mean and variance of the bad option (black lines) were kept cons...
Manipulating different behavioral characteristics of gambling games can potentially affect the exten...
A laboratory experiment was conducted in order to test the hypotheses that outcome incentive strengt...
<p>(A). Reflection scores as a function of experimental condition. Parti...
This research is based on the conduction of a series of experiments that systematically occurred bas...
<p>A. Experiment 1– Expected value – variance manipulation. B. Experiment 2– Variance – skewness man...
A naturalistic study was made of the risk-taking behavior of 120 subjects on a TV quiz program. Fina...
We study whether cognitive ability explains choices in a wide variety of behavioral tasks, including...
We study how cognitive abilities correlate with behavioral choices by collecting evidence from almos...
Recent experimental evidence in experience-based decision-making suggests that people are more risk ...
This study investigated whether risk taking on a laboratory gambling task differed depending on whet...
This paper reports a new experimental test of prospect theory’s reflection effect. We conduct a sequ...
<p>The averaged bet size was plotted as a function of previous outcome (win vs. loss) and streak len...
Prospect Theory models behaviour in one-off decisions where outcomes are described. Prospect Theory ...
Two experiments explored how the context of recently experiencing an abundance of positive or negati...
<p>(A) In experiment 2 the rewards’ mean and variance of the bad option (black lines) were kept cons...
Manipulating different behavioral characteristics of gambling games can potentially affect the exten...
A laboratory experiment was conducted in order to test the hypotheses that outcome incentive strengt...