This paper presents a serial computational framework that hydrodynamically couples the lattice Boltzmann method (LBM) and the discrete element method (DEM) for the solution of particle suspension problems in two and three dimensions. The single-relaxation-time Bhatnagar–Gross–Krook (LBGK) form of the lattice Boltzmann equation is employed with an immersed moving boundary method for the fluid–structure interaction. Similar algorithms have been previously reported in the literature, however, this work deliberately utilizes solution options that minimize the computational overheads of the framework to facilitate simulations of multibody structural fields in large fluid domains. In particular, mixed boundary conditions are employed which combin...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
Discrete modeling of particle-fluid interaction was of great importance for its wide applications in...
This paper introduces improvements to the simulation of particle suspensions using the lattice Boltz...
In the present paper a coupling law between the Lattice Boltzmann Method (LBM) for fluids and the Di...
This paper presents an efficient and accurate Immersed Moving Boundary (IMB) algorithm for solving f...
The objective of this chapter is to describe the interfacing of the Lattice BoltzmannMethod for the ...
Particle–fluid flows are ubiquitous in nature and industry. Understanding the dynamic behaviour of t...
Interaction between solid particles and fluid is of fundamental interest to scientists and engineers...
In this study, an efficient Discrete Element Lattice Boltzmann Model (DE-LBM) is introduced to simul...
The immersed moving boundary (IMB) scheme has been extensively used to couple the discrete element m...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
Discrete modeling of particle-fluid interaction was of great importance for its wide applications in...
This paper introduces improvements to the simulation of particle suspensions using the lattice Boltz...
In the present paper a coupling law between the Lattice Boltzmann Method (LBM) for fluids and the Di...
This paper presents an efficient and accurate Immersed Moving Boundary (IMB) algorithm for solving f...
The objective of this chapter is to describe the interfacing of the Lattice BoltzmannMethod for the ...
Particle–fluid flows are ubiquitous in nature and industry. Understanding the dynamic behaviour of t...
Interaction between solid particles and fluid is of fundamental interest to scientists and engineers...
In this study, an efficient Discrete Element Lattice Boltzmann Model (DE-LBM) is introduced to simul...
The immersed moving boundary (IMB) scheme has been extensively used to couple the discrete element m...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...
A substantial number of algorithms exists for the simulation of moving particles suspended in fluids...