Second Life (SL) is an ideal platform for language learning. It is called a Multi-User Virtual Environment, where users can have varieties of learning experiences in life-like environments. Numerous attempts have been made to use SL as a platform for language teaching and the possibility of SL as a means to promote conversational interactions has been reported. However, the research so far has largely focused on simply using SL without further augmentations for communication between learners or between teachers and learners in a school-like environment. Conversely, not enough attention has been paid to its controllability which builds on the embedded functions in SL. This study, based on the latest theories of second language acquisition, e...
Motivated by theoretical and pedagogical concerns that the link between second language (L2) learner...
This insightful book offers language teachers and researchers the opportunity to delve into 3D virtu...
Second Life is a virtual world that was created by Linden Labs in 2003 and that can be easily downlo...
Second life (SL) promises the possibility for the development of useful and meaningful learning acti...
AbstractThe European project NIFLAR (Networked Interaction in Foreign Language Acquisition and Resea...
Over the last few years there has been an increased interest in Multi-User Virtual Environments (MUV...
English.Edu : Journal of Language Teaching and Research Voll. 7, No. 2, July 2007, p. 120-128Compute...
XVIII Jornades de Foment de la Investigació de la Facultat de Ciències Humanes i Socials (Any 2013)...
This chapter focuses on a Second Language Acquisition (SLA) study conducted in virtual worlds that c...
Approaches and methods are often based on the assumptions that the process of language learning is c...
The use of multi-user virtual environments (MUVEs) as a learning platform has been one of the new tr...
Within the related language teaching and learning, various terms have been assigned to Virtual World...
Second Life is an avatar-based 3D virtual world that has recently received attention from educators ...
Within the related language teaching and learning, various terms have been assigned to Virtual World...
When looking at virtual environments and language learning we can take our pick where to begin. Shou...
Motivated by theoretical and pedagogical concerns that the link between second language (L2) learner...
This insightful book offers language teachers and researchers the opportunity to delve into 3D virtu...
Second Life is a virtual world that was created by Linden Labs in 2003 and that can be easily downlo...
Second life (SL) promises the possibility for the development of useful and meaningful learning acti...
AbstractThe European project NIFLAR (Networked Interaction in Foreign Language Acquisition and Resea...
Over the last few years there has been an increased interest in Multi-User Virtual Environments (MUV...
English.Edu : Journal of Language Teaching and Research Voll. 7, No. 2, July 2007, p. 120-128Compute...
XVIII Jornades de Foment de la Investigació de la Facultat de Ciències Humanes i Socials (Any 2013)...
This chapter focuses on a Second Language Acquisition (SLA) study conducted in virtual worlds that c...
Approaches and methods are often based on the assumptions that the process of language learning is c...
The use of multi-user virtual environments (MUVEs) as a learning platform has been one of the new tr...
Within the related language teaching and learning, various terms have been assigned to Virtual World...
Second Life is an avatar-based 3D virtual world that has recently received attention from educators ...
Within the related language teaching and learning, various terms have been assigned to Virtual World...
When looking at virtual environments and language learning we can take our pick where to begin. Shou...
Motivated by theoretical and pedagogical concerns that the link between second language (L2) learner...
This insightful book offers language teachers and researchers the opportunity to delve into 3D virtu...
Second Life is a virtual world that was created by Linden Labs in 2003 and that can be easily downlo...