Apprentices learn practical skills best through hands-on activity. How can technology be used to enhance learning for this cohort? Can the fundamental principles and knowledge essential to trade practice be effectively communicated through computer interaction? This study presents initial findings from the research, production and application of a Vocational Training computer game being used to deliver competency-based training of Occupational Health and Safety and planning competencies in the Engineering sector. The research indicates that the Vocational Training game is more effective in addressing vocational learning outcomes than traditional text-based resources. Participants for the research were apprentices from the Faculty of Technic...
Cyber-physical systems enable new digital ecologies in industrial and workplace lifelong learning. T...
In our rapidly changing society, formal training alone cannot meet the need for development of worki...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
Apprentices learn practical skills best through hands-on activity. How can technology be used to enh...
This study presents the research and production processes for the development of a Vocational Traini...
Games-based training has the potential to improve engagement and skill development in VET. In this s...
Educational games may create a new and improved learning culture by drawing advantage of the new kno...
In collaboration with a college teaching construction trades, the authors engaged in developing and ...
This research demonstrates the ways in which computer games can provide a context for\ud effective s...
SUMMARY: In collaboration with a college teaching construction trades, the authors engaged in develo...
Game based-learning exploits the potential of ICT and games engage learners. The objectives of the E...
Game based-learning exploits the potential of ICT and games engage learners. The objectives of the E...
Gamification and experiential learning are increasingly used in education as they create an immersiv...
Recent technological advancements have a fundamental potential to transform 21st century textile eng...
Active methodologies have been gaining space among learning approaches since the results positively ...
Cyber-physical systems enable new digital ecologies in industrial and workplace lifelong learning. T...
In our rapidly changing society, formal training alone cannot meet the need for development of worki...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
Apprentices learn practical skills best through hands-on activity. How can technology be used to enh...
This study presents the research and production processes for the development of a Vocational Traini...
Games-based training has the potential to improve engagement and skill development in VET. In this s...
Educational games may create a new and improved learning culture by drawing advantage of the new kno...
In collaboration with a college teaching construction trades, the authors engaged in developing and ...
This research demonstrates the ways in which computer games can provide a context for\ud effective s...
SUMMARY: In collaboration with a college teaching construction trades, the authors engaged in develo...
Game based-learning exploits the potential of ICT and games engage learners. The objectives of the E...
Game based-learning exploits the potential of ICT and games engage learners. The objectives of the E...
Gamification and experiential learning are increasingly used in education as they create an immersiv...
Recent technological advancements have a fundamental potential to transform 21st century textile eng...
Active methodologies have been gaining space among learning approaches since the results positively ...
Cyber-physical systems enable new digital ecologies in industrial and workplace lifelong learning. T...
In our rapidly changing society, formal training alone cannot meet the need for development of worki...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...