Abstract In this thesis we aim to extend the current theories about a concept called persona. A persona is a model of a user, mostly based on qualitative research and made with such accuracy that it to some extent can be used as a replacement of a real user in a development process and as a communicative tool. We will present a way of constructing this persona without meeting the actual users and follow up with interviews from the organization using them. This will lead to a model over the process of introducing personas as a concept in an organization,previously not familiar with the concept. The model is adapted to also work for projects and organizations where the concept is already known.Executive summary When developing and designing s...
design ideas. The concept of engaging personas and narrative scenario explores personas in the light...
Design personas have, since their origins in the late 1990s, been recognised as a design tool to fos...
Orientation towards customers ’ needs and the goal to improve their satisfaction are important issue...
Abstract In this thesis we aim to extend the current theories about a concept called persona. A pers...
Marknaden ser inte likadan ut idag som den gjorde förr. Kunden vill inte längre låta sig styras u...
The aim of this paper has been to examine personas role in the development phase and whether or not ...
Understanding the goal and behaviour of end users is difficult. Moreover, silo thinking is common in...
This thesis investigates the concept of personas, which are narrative representations of specific in...
Even though the persona method is a well-known tool in the Human-Technology Interaction field for kn...
One method to create and work with personas is to abstract the user data into a character with a bac...
Abstract—The Personas technique has been promoted as a strong tool for providing software developers...
Prototyper inom interaktionsdesign används för att implementera idéer till praktiska digitala lösnin...
Personas is a technique that supports designing and engineering interactive systems with the focus o...
Personas are a well-established tool in interactive system development, largely used with designers ...
Design personas have, since their origins in the late 1990s, been recognised as a design tool to fos...
design ideas. The concept of engaging personas and narrative scenario explores personas in the light...
Design personas have, since their origins in the late 1990s, been recognised as a design tool to fos...
Orientation towards customers ’ needs and the goal to improve their satisfaction are important issue...
Abstract In this thesis we aim to extend the current theories about a concept called persona. A pers...
Marknaden ser inte likadan ut idag som den gjorde förr. Kunden vill inte längre låta sig styras u...
The aim of this paper has been to examine personas role in the development phase and whether or not ...
Understanding the goal and behaviour of end users is difficult. Moreover, silo thinking is common in...
This thesis investigates the concept of personas, which are narrative representations of specific in...
Even though the persona method is a well-known tool in the Human-Technology Interaction field for kn...
One method to create and work with personas is to abstract the user data into a character with a bac...
Abstract—The Personas technique has been promoted as a strong tool for providing software developers...
Prototyper inom interaktionsdesign används för att implementera idéer till praktiska digitala lösnin...
Personas is a technique that supports designing and engineering interactive systems with the focus o...
Personas are a well-established tool in interactive system development, largely used with designers ...
Design personas have, since their origins in the late 1990s, been recognised as a design tool to fos...
design ideas. The concept of engaging personas and narrative scenario explores personas in the light...
Design personas have, since their origins in the late 1990s, been recognised as a design tool to fos...
Orientation towards customers ’ needs and the goal to improve their satisfaction are important issue...