We introduce a new class of games, {\it congestion games with failures} (CGFs), which allows for resource failures in congestion games. In a CGF, players share a common set of resources (service providers), where each service provider (SP) may fail with some known probability (that may be constant or depend on the congestion on the resource). For reliability reasons, a player may choose a subset of the SPs in order to try and perform his task. The cost of a player for utilizing any SP is a function of the total number of players using this SP. A main feature of this setting is that the cost for a player for successful completion of his task is the \underline{minimum} of the costs of his successful attempts. We show that although CGFs do not...
Congestion games-in which players strategically choose from a set of resources and derive utilitie...
Abstract. Congestion games—in which players strategically choose from a set of “resources ” and deri...
International audienceWe extend congestion games to the setting where every resource is endowed with...
AbstractWe introduce a new class of games, congestion games with failures (CGFs), which allows for r...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of...
We introduce a new class of games---congestion games with failures (CGFs), which extends the class o...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of...
We define a new class of games---congestion games with load-dependent failures} (CGLFs), which gener...
We define a new class of games---congestion games with load-dependent failures (CGLFs). In a CGLF ea...
In this paper, we introduce and study Taxed Congestion Games with Failures [TCGFs], extending conges...
Congestion games—in which players strategically choose from a set of “resources” and derive utilitie...
The players of a congestion game interact by allocating bundles of resources from a common pool. Thi...
International audienceThe players of a congestion game interact by allocating bundles of resources f...
Abstract. The players of a congestion game interact by allocating bundles of resources from a com-mo...
Congestion games-in which players strategically choose from a set of resources and derive utilitie...
Abstract. Congestion games—in which players strategically choose from a set of “resources ” and deri...
International audienceWe extend congestion games to the setting where every resource is endowed with...
AbstractWe introduce a new class of games, congestion games with failures (CGFs), which allows for r...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of...
We introduce a new class of games---congestion games with failures (CGFs), which extends the class o...
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of...
We define a new class of games---congestion games with load-dependent failures} (CGLFs), which gener...
We define a new class of games---congestion games with load-dependent failures (CGLFs). In a CGLF ea...
In this paper, we introduce and study Taxed Congestion Games with Failures [TCGFs], extending conges...
Congestion games—in which players strategically choose from a set of “resources” and derive utilitie...
The players of a congestion game interact by allocating bundles of resources from a common pool. Thi...
International audienceThe players of a congestion game interact by allocating bundles of resources f...
Abstract. The players of a congestion game interact by allocating bundles of resources from a com-mo...
Congestion games-in which players strategically choose from a set of resources and derive utilitie...
Abstract. Congestion games—in which players strategically choose from a set of “resources ” and deri...
International audienceWe extend congestion games to the setting where every resource is endowed with...