Objective: To evaluate current evidence for the effectiveness of virtual reality (VR) interventions in improving neurocognitive performance in individuals who have sustained a traumatic brain injury (TBI). Methods: A systematic literature search across multiple databases (PubMed, EMBASE, Web of Science) for articles of relevance. Studies were evaluated according to study design, patient cohort, VR intervention, neurocognitive parameters assessed, and outcome. VR interventions were evaluated qualitatively with respect to methodology and extent of immersion and quantitatively with respect to intervention duration. Outcomes: Our search yielded 324 articles, of which only 13 studies including 132 patients with TBI met inclusion criteria. ...
The current study aimed to evaluate the sensitivity, convergent validity and ecological validity of ...
Recent research has shown the potential of Virtual Reality (VR) in the field of rehabilitation, name...
Background: Balance and mobility deficits are most prevalent impairments in patients with traumatic ...
Objective: To evaluate current evidence for the effectiveness of virtual reality (VR) interventions ...
Background: Traumatic brain injury (TBI) can causes numerous cognitive impairments usually in the as...
Abstract. [Purpose] The purpose of this review was to investigate various types of VR programs and t...
International audienceThis chapter is a systematic review of the studies that have used virtual real...
Traumatic brain injury (TBI) is the most common cause of long-term disability and death among young ...
The unfortunate accident of Michael Schumacher had highlighted the fact that Traumatic Brain Injury ...
Brain injury causes a variety of cognitive impairments which vary according to the severity and mec...
Objective: To assess the impact of exercise and virtual reality (VR) on the cognitive rehabilitation...
Objective: Acquired Brain Injury (ABI) frequently results in memory impairment causing significant d...
Background: Virtual reality (VR) experiences (through games and virtual environments) are increasing...
Motor and cognitive rehabilitation in individuals with traumatic brain injury (TBI) is a growing fie...
The current study aimed to evaluate the sensitivity, convergent validity and ecological validity of ...
Recent research has shown the potential of Virtual Reality (VR) in the field of rehabilitation, name...
Background: Balance and mobility deficits are most prevalent impairments in patients with traumatic ...
Objective: To evaluate current evidence for the effectiveness of virtual reality (VR) interventions ...
Background: Traumatic brain injury (TBI) can causes numerous cognitive impairments usually in the as...
Abstract. [Purpose] The purpose of this review was to investigate various types of VR programs and t...
International audienceThis chapter is a systematic review of the studies that have used virtual real...
Traumatic brain injury (TBI) is the most common cause of long-term disability and death among young ...
The unfortunate accident of Michael Schumacher had highlighted the fact that Traumatic Brain Injury ...
Brain injury causes a variety of cognitive impairments which vary according to the severity and mec...
Objective: To assess the impact of exercise and virtual reality (VR) on the cognitive rehabilitation...
Objective: Acquired Brain Injury (ABI) frequently results in memory impairment causing significant d...
Background: Virtual reality (VR) experiences (through games and virtual environments) are increasing...
Motor and cognitive rehabilitation in individuals with traumatic brain injury (TBI) is a growing fie...
The current study aimed to evaluate the sensitivity, convergent validity and ecological validity of ...
Recent research has shown the potential of Virtual Reality (VR) in the field of rehabilitation, name...
Background: Balance and mobility deficits are most prevalent impairments in patients with traumatic ...