Rehabilitation environments combining virtual reality with everyday motor tasks can promote recovery from neurological illness, such as stroke. Tactile devices, providing physical stimulation to the skin, may improve motor retraining. While many tactile devices have been reported, there is a distinct paucity of studies evaluating how they are perceived. This multidisciplinary research has investigated three tactile devices (vibration motors, a motor-driven ‘squeezer’, and shape memory alloys) for providing a realistic sensation of static interaction with virtual objects. These devices have been iteratively redesigned and qualitatively evaluated with healthy human participants. This paper presents the devices, their evaluation, and iterative...
AbstractInnovative technologies for sensorimotor rehabilitation after stroke have dramatically incre...
This article describes the research that leads to the development of a wireless optical device capab...
Tactile interaction consists in providing the user of a Virtual Reality (VR) system with sensations ...
Many neurological diseases impair the motor and somatosensory systems. While several different techn...
This project explored how new and novel approaches to stroke rehabilitation could improve physical f...
The loss of hand dexterity is common among stroke survivors. Although many sensorized hand rehabilit...
Haptic interaction plays an important role in virtual reality and human-computer interaction paradig...
<p>Many neurological diseases impair the motor and somatosensory systems. While several different te...
The recovery of hand functions in post-stroke patients relies on the length of therapy that is avail...
Funding Information: We wish to thank Timo Siponen, Ilpo Härkönen, Daniela Borgström and Henry Maura...
Many neurological diseases impair the motor and somatosensory systems. While several different techn...
Stroke survivors are commonly affected by somatosensory impairment, hampering their ability to inter...
In this paper, we discuss the development of cost effective, wireless, and wearable vibrotactile hap...
Tactile sensation plays a crucial role in helping people intensely experience their surroundings in ...
Stroke is a condition that happens when the brain is cut off from blood supply. Patients are at risk...
AbstractInnovative technologies for sensorimotor rehabilitation after stroke have dramatically incre...
This article describes the research that leads to the development of a wireless optical device capab...
Tactile interaction consists in providing the user of a Virtual Reality (VR) system with sensations ...
Many neurological diseases impair the motor and somatosensory systems. While several different techn...
This project explored how new and novel approaches to stroke rehabilitation could improve physical f...
The loss of hand dexterity is common among stroke survivors. Although many sensorized hand rehabilit...
Haptic interaction plays an important role in virtual reality and human-computer interaction paradig...
<p>Many neurological diseases impair the motor and somatosensory systems. While several different te...
The recovery of hand functions in post-stroke patients relies on the length of therapy that is avail...
Funding Information: We wish to thank Timo Siponen, Ilpo Härkönen, Daniela Borgström and Henry Maura...
Many neurological diseases impair the motor and somatosensory systems. While several different techn...
Stroke survivors are commonly affected by somatosensory impairment, hampering their ability to inter...
In this paper, we discuss the development of cost effective, wireless, and wearable vibrotactile hap...
Tactile sensation plays a crucial role in helping people intensely experience their surroundings in ...
Stroke is a condition that happens when the brain is cut off from blood supply. Patients are at risk...
AbstractInnovative technologies for sensorimotor rehabilitation after stroke have dramatically incre...
This article describes the research that leads to the development of a wireless optical device capab...
Tactile interaction consists in providing the user of a Virtual Reality (VR) system with sensations ...