<p>Bar chart (with standard error bands) of average behavior in Experiment 2, the sender-dictator version of the simplified trust game, by condition.</p
Bars denote the percentage change in time from individual baseline punishment rating across conditio...
<p>Effect of condition (0 = neutral, 1 = experimental) estimated at high (+ 1 SD) and low (− 1 SD) l...
<p>High and Low Conflict is plotted separately to visualize the Punishment Risk x Conflict interacti...
<div><p>a. Acceptance rates in percent categorized according the amount of money offered to the subj...
<p>The cooperation rate (y-axis) as a function of round or time (x-axis). Solid blue lines indicate ...
<p>Data were restricted to instances in which the partner defected in the previous round, excluding ...
<p>Data is shown for players in <b>a)</b> symmetric games where the partner defected in the previous...
<p>(A) Hit rates. (B) Reaction times. Bars represent the averaged hit rates or reaction times for th...
<p>This bar graph provides comparative view of the moral judgment across experimental conditions.</p
<p>(A) Hit rates. (B) Reaction times. Bars represent the averaged hit rates or reaction times for th...
<p>Each symbol stands for a single test instance. The standard deviation is marked as error bar, and...
<p> <b>3: mean percentage of immediate reward as a function of the manipulations of the “poverty” st...
<p>The points that participants allocated to themselves increased with the performance. In addition,...
<p>The influence of the experimental conditions on Attitudes Toward Animal Welfare (error bars repre...
<p>This depicts the number of subjects that stated a particular strategy as a function of the instru...
Bars denote the percentage change in time from individual baseline punishment rating across conditio...
<p>Effect of condition (0 = neutral, 1 = experimental) estimated at high (+ 1 SD) and low (− 1 SD) l...
<p>High and Low Conflict is plotted separately to visualize the Punishment Risk x Conflict interacti...
<div><p>a. Acceptance rates in percent categorized according the amount of money offered to the subj...
<p>The cooperation rate (y-axis) as a function of round or time (x-axis). Solid blue lines indicate ...
<p>Data were restricted to instances in which the partner defected in the previous round, excluding ...
<p>Data is shown for players in <b>a)</b> symmetric games where the partner defected in the previous...
<p>(A) Hit rates. (B) Reaction times. Bars represent the averaged hit rates or reaction times for th...
<p>This bar graph provides comparative view of the moral judgment across experimental conditions.</p
<p>(A) Hit rates. (B) Reaction times. Bars represent the averaged hit rates or reaction times for th...
<p>Each symbol stands for a single test instance. The standard deviation is marked as error bar, and...
<p> <b>3: mean percentage of immediate reward as a function of the manipulations of the “poverty” st...
<p>The points that participants allocated to themselves increased with the performance. In addition,...
<p>The influence of the experimental conditions on Attitudes Toward Animal Welfare (error bars repre...
<p>This depicts the number of subjects that stated a particular strategy as a function of the instru...
Bars denote the percentage change in time from individual baseline punishment rating across conditio...
<p>Effect of condition (0 = neutral, 1 = experimental) estimated at high (+ 1 SD) and low (− 1 SD) l...
<p>High and Low Conflict is plotted separately to visualize the Punishment Risk x Conflict interacti...