Game theory has developed powerful tools for analyzing decision making in systems with multiple autonomous actors. These tools, when tailored to computational settings, provide a foundation for building multiagent software systems. This tailoring gives rise to the field of computational mechanism design, which applies economic principles to computer systems design
Agent technology enables the designers of computer based systems to construct software agents that...
As agent technology matures, it becomes easier to envision electronic marketplaces teeming with auto...
Mechanism Design is a sub-field of game theory that aims to design games whose equilibria have desir...
Computational mechanism design brings together the concern in microeconomics with decision making in...
Multi-agent systems (MAS) are comprised by autonomous agents, each with a potentially specific goal ...
In many multiagent settings, a decision must be made based on the preferences of multiple agents, an...
We investigate the mechanism design problem when the agents and the mechanism have computational res...
In many multiagent settings, a decision must be made based on the preferences of multiple agents, an...
Computational mechanism design (CMD) seeks to understand how to design game forms that induce desira...
Abstract. Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a ...
The field of mechanism design is concerned with setting (incentives superimposed on) the utility fun...
AbstractAs distributed systems of computers play an increasingly important role in society, it will ...
Mechanism design is the art of designing the rules of thegame (aka. mechanism) so that a desirable o...
Distributed systems are increasingly made up of nodes governed by disparate self-interested parties....
The aggregation of conflicting preferences is a central problem in multiagent systems. The key diffi...
Agent technology enables the designers of computer based systems to construct software agents that...
As agent technology matures, it becomes easier to envision electronic marketplaces teeming with auto...
Mechanism Design is a sub-field of game theory that aims to design games whose equilibria have desir...
Computational mechanism design brings together the concern in microeconomics with decision making in...
Multi-agent systems (MAS) are comprised by autonomous agents, each with a potentially specific goal ...
In many multiagent settings, a decision must be made based on the preferences of multiple agents, an...
We investigate the mechanism design problem when the agents and the mechanism have computational res...
In many multiagent settings, a decision must be made based on the preferences of multiple agents, an...
Computational mechanism design (CMD) seeks to understand how to design game forms that induce desira...
Abstract. Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a ...
The field of mechanism design is concerned with setting (incentives superimposed on) the utility fun...
AbstractAs distributed systems of computers play an increasingly important role in society, it will ...
Mechanism design is the art of designing the rules of thegame (aka. mechanism) so that a desirable o...
Distributed systems are increasingly made up of nodes governed by disparate self-interested parties....
The aggregation of conflicting preferences is a central problem in multiagent systems. The key diffi...
Agent technology enables the designers of computer based systems to construct software agents that...
As agent technology matures, it becomes easier to envision electronic marketplaces teeming with auto...
Mechanism Design is a sub-field of game theory that aims to design games whose equilibria have desir...