<p>Trials began when the food-tray light illuminated. A nosepoke response in the food tray extinguished the light and extended the levers. Each lever was permanently designated to initiate either low-effort/low-reward (LR) or high-effort/high-reward (HR) trials. When animals pressed one of the levers, both levers retracted and a 5 s inter-trial interval (ITI) began. Following the ITI, one of the five stimulus lights briefly illuminated, 1.0 s for a LR trial and 0.2 s for a HR trial. If animals nosepoked in the previously illuminated aperture within 5 s (a correct response), they were rewarded 1 sugar pellet for a LR and 2 sugar pellets for a HR trial. A number of behaviors led to a 5 s time-out, signaled by house-light illumination: failure...
<p>A) Proportion of trials in which the rats left the nose-poke, as a function of time from nose-pok...
<p>(a) Experimental procedure. The behavior test consisted of a training phase (Days 1–2) and a test...
<p>A. Monkeys sat in chambers equipped with two levers and distinctly colored light stimuli above th...
<p>Front panel consisted of three nosepoke holes (one central, two lateral) each containing a light-...
<p>Illumination of the chamber and insertion of both levers signaled the start of the trial. Choosin...
<p>A nose poke into the IR beam initiated the random selection of a target level cued by a light (LE...
<p>In this task, rats are no longer rewarded for completing the task as previously trained; therefor...
<p>A–B. House lights signaled the rat to nose poke into the center odor port and wait 500 ms before ...
<div><p>All diagrams use 0.5-s intervals here for clarity; the actual sampling rate was 16 Hz.</p> ...
<p>Each trial started with a 20 s ITI; responses during this period had no consequence. Nose pokes d...
<p>After a variable ITI (3–12 s, truncated exponential distribution with a mean of 6 s), the respons...
<p>(A) Schematic of the components of the experimental setup in a top view: the LED-screen (a) with ...
<div><p>(A) Trial by trial rasters of lick behavior for the rewarded (odor A, left) and unrewarded (...
<p>Behavioral parameters were measured in animals trained in 1-h session on FR1 schedule (<b>Active<...
<p>(A) A trial began with the presentation of a visual cue, in the center of the screen, consisting ...
<p>A) Proportion of trials in which the rats left the nose-poke, as a function of time from nose-pok...
<p>(a) Experimental procedure. The behavior test consisted of a training phase (Days 1–2) and a test...
<p>A. Monkeys sat in chambers equipped with two levers and distinctly colored light stimuli above th...
<p>Front panel consisted of three nosepoke holes (one central, two lateral) each containing a light-...
<p>Illumination of the chamber and insertion of both levers signaled the start of the trial. Choosin...
<p>A nose poke into the IR beam initiated the random selection of a target level cued by a light (LE...
<p>In this task, rats are no longer rewarded for completing the task as previously trained; therefor...
<p>A–B. House lights signaled the rat to nose poke into the center odor port and wait 500 ms before ...
<div><p>All diagrams use 0.5-s intervals here for clarity; the actual sampling rate was 16 Hz.</p> ...
<p>Each trial started with a 20 s ITI; responses during this period had no consequence. Nose pokes d...
<p>After a variable ITI (3–12 s, truncated exponential distribution with a mean of 6 s), the respons...
<p>(A) Schematic of the components of the experimental setup in a top view: the LED-screen (a) with ...
<div><p>(A) Trial by trial rasters of lick behavior for the rewarded (odor A, left) and unrewarded (...
<p>Behavioral parameters were measured in animals trained in 1-h session on FR1 schedule (<b>Active<...
<p>(A) A trial began with the presentation of a visual cue, in the center of the screen, consisting ...
<p>A) Proportion of trials in which the rats left the nose-poke, as a function of time from nose-pok...
<p>(a) Experimental procedure. The behavior test consisted of a training phase (Days 1–2) and a test...
<p>A. Monkeys sat in chambers equipped with two levers and distinctly colored light stimuli above th...