<div><p>Short-term memory can be defined as the capacity for holding a small amount of information in mind in an active state for a short period of time. Although some instruments have been developed to study spatial short-term memory in real environments, there are no instruments that are specifically designed to assess visuospatial short-term memory in an attractive way to children. In this paper, we present the ARSM (Augmented Reality Spatial Memory) task, the first Augmented Reality task that involves a user's movement to assess spatial short-term memory in healthy children. The experimental procedure of the ARSM task was designed to assess the children's skill to retain visuospatial information. They were individually asked to remember...
In school mathematics, representations of solid figures and three-dimensional geometric objects gene...
Background AR technology has been increasing across domains in cognitive activities, i.e. learning. ...
Using landmarks and other scene features to recall locations from new viewpoints is a critical skill...
Short-term memory can be defined as the capacity for holding a small amount of information in mind i...
Short-term memory can be defined as the capacity for holding a small amount of information in mind i...
Short-term memory can be defined as the capacity for holding a small amount of information in mind i...
The assessment of human spatial short-term memory has mainly been performed using visual stimuli and...
Spatial short-term memory is defined as the limited ability of people to retain and remember the loc...
A SLAM-based Augmented Reality (AR) app has been designed, developed, and validated to assess spatia...
We examined the accuracy of mental rotation and spatial recall within an augmented reality sandbox t...
In nine experiments, computer generated three-dimensional environments were used to investigate the ...
The purpose of this study is to investigate the learning effect of Augmented Reality (AR)-based lear...
This paper presents the MnemoCity task, which is a 3D application that introduces the user into a to...
The assessment of human spatial short-Term memory has mainly been performed using visual stimuli and...
The use of virtual reality-based tasks for studying memory has increased considerably. Most of the s...
In school mathematics, representations of solid figures and three-dimensional geometric objects gene...
Background AR technology has been increasing across domains in cognitive activities, i.e. learning. ...
Using landmarks and other scene features to recall locations from new viewpoints is a critical skill...
Short-term memory can be defined as the capacity for holding a small amount of information in mind i...
Short-term memory can be defined as the capacity for holding a small amount of information in mind i...
Short-term memory can be defined as the capacity for holding a small amount of information in mind i...
The assessment of human spatial short-term memory has mainly been performed using visual stimuli and...
Spatial short-term memory is defined as the limited ability of people to retain and remember the loc...
A SLAM-based Augmented Reality (AR) app has been designed, developed, and validated to assess spatia...
We examined the accuracy of mental rotation and spatial recall within an augmented reality sandbox t...
In nine experiments, computer generated three-dimensional environments were used to investigate the ...
The purpose of this study is to investigate the learning effect of Augmented Reality (AR)-based lear...
This paper presents the MnemoCity task, which is a 3D application that introduces the user into a to...
The assessment of human spatial short-Term memory has mainly been performed using visual stimuli and...
The use of virtual reality-based tasks for studying memory has increased considerably. Most of the s...
In school mathematics, representations of solid figures and three-dimensional geometric objects gene...
Background AR technology has been increasing across domains in cognitive activities, i.e. learning. ...
Using landmarks and other scene features to recall locations from new viewpoints is a critical skill...