This paper aims to give some proofs validating that the new proposed 1-DOF motion-coupling anthropomorphic fingers (in reference) can imitate the human finger's motion well and to find the advantage and disadvantage of the new fingers. The geometry-based kinematics and the statics of all the four 1-DOF six-link motion-coupling fingers are deduced, the parameters of these fingers are defined through optimization method, and the width of every finger is defined and calculated. In the end, we simulate the kinematics and statics to find difference among all the four 1-DOF motion-coupling anthropomorphic fingers. It is shown that the new proposed fingers are more compacter than the existing ones, while the new fingers are not more difficult to d...
Mechanisms can be used in finger design to obtain suitable actuation systems and to give stiff robus...
To improve the operating performance of robots’ end-effector, a humanoid robot hand based on couplin...
In this paper, the issue of the kinematic – as opposed to dynamic – preshaping o...
This paper aims to give some proofs validating that the new proposed 1-DOF motion-coupling anthropom...
Present multifingered hands share a common drawback: the complexity of both the hardware and the sof...
In this paper, we analyze in detail the kinematics, parameter optimization, and simulation of 2-DOF ...
Anthropomorphic fingers based on four-link mechanisms are commonly used in the design of the dextero...
In the design of prosthetic hand fingers, achieving human-like movement while meeting anthropomorphi...
How to design an anthropomorphic hand with a few actuators to replicate the grasping functions of th...
During design a mechanical structure such as a robotic finger, modeling parts and designing joints a...
In this paper, a linkage structure of a hand exoskeleton system for interacting with virtual objects...
During design a mechanical structure such as a robotic finger, modeling parts and designing joints a...
Stably planning a joint motion of humanoid fingers is very important for precise hand operations. In...
Robotic researchers have been greatly inspired by the human hand in the search to design and build a...
The human being’s hand is a set of fingers and can achieve any shape to hold or grip or grasp the ob...
Mechanisms can be used in finger design to obtain suitable actuation systems and to give stiff robus...
To improve the operating performance of robots’ end-effector, a humanoid robot hand based on couplin...
In this paper, the issue of the kinematic – as opposed to dynamic – preshaping o...
This paper aims to give some proofs validating that the new proposed 1-DOF motion-coupling anthropom...
Present multifingered hands share a common drawback: the complexity of both the hardware and the sof...
In this paper, we analyze in detail the kinematics, parameter optimization, and simulation of 2-DOF ...
Anthropomorphic fingers based on four-link mechanisms are commonly used in the design of the dextero...
In the design of prosthetic hand fingers, achieving human-like movement while meeting anthropomorphi...
How to design an anthropomorphic hand with a few actuators to replicate the grasping functions of th...
During design a mechanical structure such as a robotic finger, modeling parts and designing joints a...
In this paper, a linkage structure of a hand exoskeleton system for interacting with virtual objects...
During design a mechanical structure such as a robotic finger, modeling parts and designing joints a...
Stably planning a joint motion of humanoid fingers is very important for precise hand operations. In...
Robotic researchers have been greatly inspired by the human hand in the search to design and build a...
The human being’s hand is a set of fingers and can achieve any shape to hold or grip or grasp the ob...
Mechanisms can be used in finger design to obtain suitable actuation systems and to give stiff robus...
To improve the operating performance of robots’ end-effector, a humanoid robot hand based on couplin...
In this paper, the issue of the kinematic – as opposed to dynamic – preshaping o...