<p>Synchronization performance for an emulation comprising between 4 and 19 interconnected LPUs selected from the central complex, olfactory, and vision systems partitioned over 2 to 4 GPUs on the same host.</p
The article deals with the idea of computer emulation using the GPGPU technology in order to get per...
Large-scale and high-fidelity testbeds play critical roles in analyzing large-scale networks such as...
Due to the extensive use of modem technology and the advent of mobile communications, bandwidth usag...
<p>The number of output ports was varied over 25 equally spaced values between 50 and 15,000. The pl...
<p>The total number of output ports exposed by each LPU was varied between 250 and 10,000 at 250 por...
<p>Both the strongly connected and the weakly connected systems show a decrease in time per update a...
Synchronization of visual and auditory stimuli is important for creating a convincing sound designin...
Graphic Processing Units (GPUs) have been growing more and more popu- lar being used for general pur...
Emulation enables real-world devices to interact with a network simulated in real time. It is a very...
Benchmarks for TPDS submission "Improving the Scalability of GPU Synchronization Primitives
The size and complexity of digital systems doubles from one generation to the next. This has made ve...
This work supposes a first attempt to characterize the 3D game workload running on commodity multi-G...
In this paper, we revisit the design of synchronization primitives---specifically barriers, mutexes,...
As the complexity of parallel computers grows, constraints posed by the construction of larger syste...
A parallel transputer-based emulator has been developed to evaluate the DDM---a highly parallel virt...
The article deals with the idea of computer emulation using the GPGPU technology in order to get per...
Large-scale and high-fidelity testbeds play critical roles in analyzing large-scale networks such as...
Due to the extensive use of modem technology and the advent of mobile communications, bandwidth usag...
<p>The number of output ports was varied over 25 equally spaced values between 50 and 15,000. The pl...
<p>The total number of output ports exposed by each LPU was varied between 250 and 10,000 at 250 por...
<p>Both the strongly connected and the weakly connected systems show a decrease in time per update a...
Synchronization of visual and auditory stimuli is important for creating a convincing sound designin...
Graphic Processing Units (GPUs) have been growing more and more popu- lar being used for general pur...
Emulation enables real-world devices to interact with a network simulated in real time. It is a very...
Benchmarks for TPDS submission "Improving the Scalability of GPU Synchronization Primitives
The size and complexity of digital systems doubles from one generation to the next. This has made ve...
This work supposes a first attempt to characterize the 3D game workload running on commodity multi-G...
In this paper, we revisit the design of synchronization primitives---specifically barriers, mutexes,...
As the complexity of parallel computers grows, constraints posed by the construction of larger syste...
A parallel transputer-based emulator has been developed to evaluate the DDM---a highly parallel virt...
The article deals with the idea of computer emulation using the GPGPU technology in order to get per...
Large-scale and high-fidelity testbeds play critical roles in analyzing large-scale networks such as...
Due to the extensive use of modem technology and the advent of mobile communications, bandwidth usag...