Creating virtual heritage environments that intend to be both engaging and educational is a challenging process. Digital archaeological reconstruction has been concerned with exact replication of facts rather than with understanding, for the latter raises the annoying dilemma of how to present scientific uncertainty. A computer model almost invariably implies certitude, and archaeologists are still not sure how to convey the murky battle of historical interpretation. Yet games are quite happy to allow users to "muddy" historical settings. And while the bulk of computer game design may be justly considered a-cultural or even anti-cultural, the underlying techniques of engaging interactively with the audience offer new ways of increasing the ...
Master lectures of history are usually quite boring for the students, and to keep their attention re...
Experimental archaeology has long yielded valuable insights into the tools and techniques that featu...
—Serious games are becoming increasingly popular in education, science, medicine, religion, enginee...
This paper will propose and address issues that contribute to a serious challenge for virtual herita...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
The virtual presentation of landscapes in games, thanks to the exponential increase of representati...
How can we transmit the values and interpretations of cultural heritage (using virtual reality) in w...
Developments in information technology have challenged the traditional model of museums, libraries a...
This chapter analyses the gap between digital historical models, and proposes that instead of devel...
Serious games research typically uses modified computer games as virtual learning environments. Virt...
In 1997 Jane Murray published "Hamlet on the holodeck: the future of narrative in cyberspace", which...
Applying virtual reality and virtual-world technology to historical knowledge and to cultural herita...
There is still a great deal of opportunity for research on contextual interactive immersion in virtu...
Current cultural heritages often make use of images, sounds and video together, aiming to complement...
In these last years, video games have become one of the most popular entertainment for children/teen...
Master lectures of history are usually quite boring for the students, and to keep their attention re...
Experimental archaeology has long yielded valuable insights into the tools and techniques that featu...
—Serious games are becoming increasingly popular in education, science, medicine, religion, enginee...
This paper will propose and address issues that contribute to a serious challenge for virtual herita...
My initial premise is that virtual heritage environments currently do not provide a sense of 'cultur...
The virtual presentation of landscapes in games, thanks to the exponential increase of representati...
How can we transmit the values and interpretations of cultural heritage (using virtual reality) in w...
Developments in information technology have challenged the traditional model of museums, libraries a...
This chapter analyses the gap between digital historical models, and proposes that instead of devel...
Serious games research typically uses modified computer games as virtual learning environments. Virt...
In 1997 Jane Murray published "Hamlet on the holodeck: the future of narrative in cyberspace", which...
Applying virtual reality and virtual-world technology to historical knowledge and to cultural herita...
There is still a great deal of opportunity for research on contextual interactive immersion in virtu...
Current cultural heritages often make use of images, sounds and video together, aiming to complement...
In these last years, video games have become one of the most popular entertainment for children/teen...
Master lectures of history are usually quite boring for the students, and to keep their attention re...
Experimental archaeology has long yielded valuable insights into the tools and techniques that featu...
—Serious games are becoming increasingly popular in education, science, medicine, religion, enginee...