<div><em>10th China-Europe International Symposium on Software Engineering Education (CEISEE), Chengdu, China, 24-25 April 2014</em>.</div><div><br></div><div>Building on some of earlier work of using robots and graphics to teaching and develop Java programming skills. </div><div><br></div><div>Previous assignment in problem-solving part of the module have involved robots (Turner and Hill, 2008; Turner and Hill, 2010). Problem raised by the students, robots were not always available when they wanted them. </div
The Fourth Industrial Revolution (IR4.0) has shifted the mindsets of engineering students on the imp...
The initial idea of using Lego Mindstorms Robots for student courses had soon to be expanded to a si...
Minority students are largely underrepresented in the STEM field. The goal for this project was to d...
Greenfoot is an interactive environment based around Java that enables two-dimensional graphical gam...
This chapter considers the need to focus initial programming education on problem-solving, in advanc...
This paper looks at the experience of teaching on a module where problem-solving is taught first, th...
This paper looks at the experience of teaching on a module where problem-solving is taught first, th...
This paper considers the need to focus initial programming education on problem-solving, prior to th...
This poster considers the first six months experience of using Mindstorm (LEGO, Denmark) robot kits ...
This paper considers the experiences of teaching on a module where problem-solving is taught first, ...
Mindstorm based robots have been used previously, not only for teaching programming to computing and...
Today is often raised the question, what happened to engineering? Each day are less aspiring to such...
The book introduces the key concepts of Java programming through the eyes of a small ladybug called ...
Simulation has become an important part in design or development for an autonomous robot. Most simul...
In this paper we present our approach in incorporating a robot platform as a teaching tool in an und...
The Fourth Industrial Revolution (IR4.0) has shifted the mindsets of engineering students on the imp...
The initial idea of using Lego Mindstorms Robots for student courses had soon to be expanded to a si...
Minority students are largely underrepresented in the STEM field. The goal for this project was to d...
Greenfoot is an interactive environment based around Java that enables two-dimensional graphical gam...
This chapter considers the need to focus initial programming education on problem-solving, in advanc...
This paper looks at the experience of teaching on a module where problem-solving is taught first, th...
This paper looks at the experience of teaching on a module where problem-solving is taught first, th...
This paper considers the need to focus initial programming education on problem-solving, prior to th...
This poster considers the first six months experience of using Mindstorm (LEGO, Denmark) robot kits ...
This paper considers the experiences of teaching on a module where problem-solving is taught first, ...
Mindstorm based robots have been used previously, not only for teaching programming to computing and...
Today is often raised the question, what happened to engineering? Each day are less aspiring to such...
The book introduces the key concepts of Java programming through the eyes of a small ladybug called ...
Simulation has become an important part in design or development for an autonomous robot. Most simul...
In this paper we present our approach in incorporating a robot platform as a teaching tool in an und...
The Fourth Industrial Revolution (IR4.0) has shifted the mindsets of engineering students on the imp...
The initial idea of using Lego Mindstorms Robots for student courses had soon to be expanded to a si...
Minority students are largely underrepresented in the STEM field. The goal for this project was to d...