3D collaborative virtual environments (CVEs) have been widely used for preservation of cultural heritage, also in an educational context. This paper presents a project where 3D CVE is augmented with mobile devices in order to support a collaborative educational exploration of a famous historical site in Norway, where Battle of Stiklestad took place in 1030. This system can be used by both local and distant learning communities, working together towards a common goal. The paper presents a background for the project and a set of requirements for an augmented system, describes the corresponding design and outlines the technical implementation of a hybrid prototype
Contemporary museums face various challenges to the role they have traditionally performed. Virtual ...
This paper investigates the use of Virtual Reality (VR) as a tool for cultural heritage learning, us...
The implementation of 3D virtual reality (VR) environments to represent human culture and heritage h...
Until recently museums have been the sole repositories of an objective factual history. However, wit...
The thesis studies the impact of new technology on the transmission and promotion of heritage on pri...
The traditional notion of a learning environment has expanded to cover virtual spaces. Today, these ...
Since the year 2002, Politecnico di Milano has been developing several educational projects aimed at...
3D technology can be a valid support to cultural heritage not only for visual presentation and docum...
. The change and restrictions in how we react with cultural heritage because of the COVID-19 pandemi...
This paper will propose and address issues that contribute to a serious challenge for virtual herita...
The pandemic brought new norms and techniques of pedagogical strategies in formal education. The syn...
This paper presents the development of an e-learning application combining virtual reality (VR) and ...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
This paper discusses the use of virtual reality (VR) technologies in education and the collaborative...
This study aims to develop a 3D graphics software that will be used during the visit of historic pla...
Contemporary museums face various challenges to the role they have traditionally performed. Virtual ...
This paper investigates the use of Virtual Reality (VR) as a tool for cultural heritage learning, us...
The implementation of 3D virtual reality (VR) environments to represent human culture and heritage h...
Until recently museums have been the sole repositories of an objective factual history. However, wit...
The thesis studies the impact of new technology on the transmission and promotion of heritage on pri...
The traditional notion of a learning environment has expanded to cover virtual spaces. Today, these ...
Since the year 2002, Politecnico di Milano has been developing several educational projects aimed at...
3D technology can be a valid support to cultural heritage not only for visual presentation and docum...
. The change and restrictions in how we react with cultural heritage because of the COVID-19 pandemi...
This paper will propose and address issues that contribute to a serious challenge for virtual herita...
The pandemic brought new norms and techniques of pedagogical strategies in formal education. The syn...
This paper presents the development of an e-learning application combining virtual reality (VR) and ...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
This paper discusses the use of virtual reality (VR) technologies in education and the collaborative...
This study aims to develop a 3D graphics software that will be used during the visit of historic pla...
Contemporary museums face various challenges to the role they have traditionally performed. Virtual ...
This paper investigates the use of Virtual Reality (VR) as a tool for cultural heritage learning, us...
The implementation of 3D virtual reality (VR) environments to represent human culture and heritage h...