Coarse Particle sedimentation is studied by using an algorithm with no adjustable parameters based on stokesian dynamics. Only inter-particle interactions of hydrodynamic force and gravity are considered. The sedimentation of a simple cubic array of spheres is used to verify the computational results. The scaling and parallelism with OpenMP of the method are presented. Random suspension sedimentation is investigated with Mont Carlo simulation. The computational results are shown in good agreement with experimental fitting at the lower computational cost of O(N In N)
We study, computationally, the sedimentation of a sphere of higher mass in a steady, gravity-driven ...
We have simulated the dynamics of suspensions of bres sedimenting in the limit of zero Reynolds numb...
International audienceAn adaptive multiresolution scheme is proposed for the numerical solution of a...
Coarse Particle sedimentation is studied by using an algorithm with no adjustable parameters based o...
The calculation of settling speed of coarse particles is firstly addressed, with accelerated Stokesi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
We consider fast computation methods for simulation of dynamics of a collection of particles dispers...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
We describe an algorithm for performing Stokesian dynamics (SD) simulations of suspensions of arbitr...
This work describes the results of numerical simulations for polydisperse sedimentation of equal siz...
This work describes the results of numerical simulations for polydisperse sedimentation of equal siz...
This paper reports the result of direct simulations of fluid-particle motions in two dimensions. We ...
We study, computationally, the sedimentation of a sphere of higher mass in a steady, gravity-driven ...
We have simulated the dynamics of suspensions of bres sedimenting in the limit of zero Reynolds numb...
International audienceAn adaptive multiresolution scheme is proposed for the numerical solution of a...
Coarse Particle sedimentation is studied by using an algorithm with no adjustable parameters based o...
The calculation of settling speed of coarse particles is firstly addressed, with accelerated Stokesi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
We consider fast computation methods for simulation of dynamics of a collection of particles dispers...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
A 3-dimensional modified Stokesian dynamics-based technique for simulating mineral particle suspensi...
We describe an algorithm for performing Stokesian dynamics (SD) simulations of suspensions of arbitr...
This work describes the results of numerical simulations for polydisperse sedimentation of equal siz...
This work describes the results of numerical simulations for polydisperse sedimentation of equal siz...
This paper reports the result of direct simulations of fluid-particle motions in two dimensions. We ...
We study, computationally, the sedimentation of a sphere of higher mass in a steady, gravity-driven ...
We have simulated the dynamics of suspensions of bres sedimenting in the limit of zero Reynolds numb...
International audienceAn adaptive multiresolution scheme is proposed for the numerical solution of a...