Advocates suggest that anonymity allows all learners to have an equal voice in a learning environment, and that it encourages participation. This paper explores tutors’ and learners’ experiences of an anonymous, synchronous role play activity conducted using online discussion forums. A qualitative study was undertaken to investigate the experiences of five groups of learners and four tutors. Data were obtained from an online questionnaire and interviews with students and tutors. The findings reveal a huge diversity in responses to the activity. Learners’ emotions before the activity ranged from ‘confident’ to ‘panic’. Afterwards many stated that ‘anonymity’ was the best thing about the activity, suggesting that it ‘loosened inhibitions’ and...
In this quasi-experimental case study, we compared five sections of a basic undergraduate technology...
Prima facie it is accepted that anonymity is an important feature of eLearning systems. It is easy t...
The researcher aimed to find out students’ speaking experience toward role-play techniques in online...
Advocates suggest that anonymity allows all learners to have an equal voice in a learning environmen...
Role play activities provide opportunities for learners to adopt unfamiliar roles, engage in interac...
Role play activities provide opportunities for learners to adopt unfamiliar roles, engage in interac...
Abstracts Role-play is a recognized face-to-face teaching method for developing skills, knowledge an...
This paper reports on a study of pre-registration undergraduate nursing and midwifery students' perc...
Role play is a powerful technique for skills and attitude development. It is now possible to combine...
Academic staff members encourage university students to use online student discussion boards within ...
Anonymity on the internet has become a contentious issue; it both protects freedom of speech and ham...
[[abstract]]This study focuses on mitigating evaluation apprehension, which is usually unavoidable i...
Prima facie it is accepted that anonymity is an important feature of E-Learning systems. It is easy ...
Within the last decade there has been a sharp increase in the amount of social interaction taking pl...
Anonymity has long been discussed as a source of disinhibition. The myth of the Ring of Gyges illust...
In this quasi-experimental case study, we compared five sections of a basic undergraduate technology...
Prima facie it is accepted that anonymity is an important feature of eLearning systems. It is easy t...
The researcher aimed to find out students’ speaking experience toward role-play techniques in online...
Advocates suggest that anonymity allows all learners to have an equal voice in a learning environmen...
Role play activities provide opportunities for learners to adopt unfamiliar roles, engage in interac...
Role play activities provide opportunities for learners to adopt unfamiliar roles, engage in interac...
Abstracts Role-play is a recognized face-to-face teaching method for developing skills, knowledge an...
This paper reports on a study of pre-registration undergraduate nursing and midwifery students' perc...
Role play is a powerful technique for skills and attitude development. It is now possible to combine...
Academic staff members encourage university students to use online student discussion boards within ...
Anonymity on the internet has become a contentious issue; it both protects freedom of speech and ham...
[[abstract]]This study focuses on mitigating evaluation apprehension, which is usually unavoidable i...
Prima facie it is accepted that anonymity is an important feature of E-Learning systems. It is easy ...
Within the last decade there has been a sharp increase in the amount of social interaction taking pl...
Anonymity has long been discussed as a source of disinhibition. The myth of the Ring of Gyges illust...
In this quasi-experimental case study, we compared five sections of a basic undergraduate technology...
Prima facie it is accepted that anonymity is an important feature of eLearning systems. It is easy t...
The researcher aimed to find out students’ speaking experience toward role-play techniques in online...