82 leaves : ill. ; 30 cm.PolyU Library Call No.: [THS] LG51 .H577M COMP 2012 LiYReal time strategy (RTS) games provide challenging test beds for developing human-level artificial intelligence (AI), especially real-time planning and decision making under uncertainty. For the game players, with the limited game play resources, there are often complex interactions among game units and features for him to control in order to achieve the game objectives. In RTS games, the large decision spaces with multiple possible strategy treads lead to complicated calculation. Furthermore, a good game needs to develop in-game AI to control the non-playable characters (NPC) to play with the players, and it is often difficult to develop such good AI. This rese...
Real Time Strategy Games (RTSG) are a strong test bed for AI research, particularly on the subject o...
[[abstract]]Computer-controlled opponents in a computer game are often controlled by a lot of script...
Real-time strategy games are of such high complexity that consideration of trying to brute force all...
178 leaves : ill. ; 30 cm.PolyU Library Call No.: [THS] LG51 .H577P COMP 2013 NgIn real-time strateg...
The fundamental game of real-time strategy (RTS) is collecting resources to build an army with milit...
This paper proposes a fast learning method for fuzzy measure determination named fuzzy extreme learn...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
Choquet Integral (CI), which is known as a fuzzy measure-based technique, has been a general aggrega...
Each game has an artificial intelligence that is used to fight the player, which will provide more c...
If a computer game company wants to stay competitive they must offer something extra. For many years...
The purpose of this investigation is to develop a methodology for the automated generation of game s...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
Unit formation planning and target of attack is the core of micro management in real time strategy (...
Strategy is a study on artificial intelligence, its main focus is on the development of game playing...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
Real Time Strategy Games (RTSG) are a strong test bed for AI research, particularly on the subject o...
[[abstract]]Computer-controlled opponents in a computer game are often controlled by a lot of script...
Real-time strategy games are of such high complexity that consideration of trying to brute force all...
178 leaves : ill. ; 30 cm.PolyU Library Call No.: [THS] LG51 .H577P COMP 2013 NgIn real-time strateg...
The fundamental game of real-time strategy (RTS) is collecting resources to build an army with milit...
This paper proposes a fast learning method for fuzzy measure determination named fuzzy extreme learn...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
Choquet Integral (CI), which is known as a fuzzy measure-based technique, has been a general aggrega...
Each game has an artificial intelligence that is used to fight the player, which will provide more c...
If a computer game company wants to stay competitive they must offer something extra. For many years...
The purpose of this investigation is to develop a methodology for the automated generation of game s...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
Unit formation planning and target of attack is the core of micro management in real time strategy (...
Strategy is a study on artificial intelligence, its main focus is on the development of game playing...
Research in Artificial Intelligence has shown that machines can be programmed to perform as well as,...
Real Time Strategy Games (RTSG) are a strong test bed for AI research, particularly on the subject o...
[[abstract]]Computer-controlled opponents in a computer game are often controlled by a lot of script...
Real-time strategy games are of such high complexity that consideration of trying to brute force all...