This thesis presents SkePU 2, the next generation of the SkePU C++ framework for programming of heterogeneous parallel systems using the skeleton programming concept. SkePU 2 is presented after a thorough study of the state of parallel programming models, frameworks and tools, including other skeleton programming systems. The advancements in SkePU 2 include a modern C++11 foundation, a native syntax for skeleton parameterization with user functions, and an entirely new source-to-source translator based on Clang compiler front-end libraries. SkePU 2 extends the functionality of SkePU 1 by embracing metaprogramming techniques and C++11 features, such as variadic templates and lambda expressions. The results are improved programmability and pe...
With hardware performance no longer following Moore’s law, software optimization becomes more import...
In the last time the high-performance program-ming community has worked to look for new templates or...
Abstract. This paper addresses a new framework for designing and implementing skeleton libraries, in...
This thesis presents SkePU 2, the next generation of the SkePU C++ framework for programming of hete...
Today's society is increasingly software-driven and dependent on powerful computer technology. There...
Today's society is increasingly software-driven and dependent on powerful computer technology. There...
Today's society is increasingly software-driven and dependent on powerful computer technology. There...
Contemporary computer architectures utilize wide multi-core processors, accelerators such as GPUs, a...
Today’s computer architectures are increasingly specialized and heterogeneous configurations of comp...
We present the third generation of the C++-based open-source skeleton programming framework SkePU. I...
We present the third generation of the C++-based open-source skeleton programming framework SkePU. I...
We present the third generation of the C++-based open-source skeleton programming framework SkePU. I...
SkePU (Skeleton Programming Framework for Multi-core CPU and Multi-GPU Systems) is a parallel comput...
SkePU 3 is a framework for parallel program execution that uses higher order functions called skelet...
With hardware performance no longer following Moore’s law, software optimization becomes more import...
With hardware performance no longer following Moore’s law, software optimization becomes more import...
In the last time the high-performance program-ming community has worked to look for new templates or...
Abstract. This paper addresses a new framework for designing and implementing skeleton libraries, in...
This thesis presents SkePU 2, the next generation of the SkePU C++ framework for programming of hete...
Today's society is increasingly software-driven and dependent on powerful computer technology. There...
Today's society is increasingly software-driven and dependent on powerful computer technology. There...
Today's society is increasingly software-driven and dependent on powerful computer technology. There...
Contemporary computer architectures utilize wide multi-core processors, accelerators such as GPUs, a...
Today’s computer architectures are increasingly specialized and heterogeneous configurations of comp...
We present the third generation of the C++-based open-source skeleton programming framework SkePU. I...
We present the third generation of the C++-based open-source skeleton programming framework SkePU. I...
We present the third generation of the C++-based open-source skeleton programming framework SkePU. I...
SkePU (Skeleton Programming Framework for Multi-core CPU and Multi-GPU Systems) is a parallel comput...
SkePU 3 is a framework for parallel program execution that uses higher order functions called skelet...
With hardware performance no longer following Moore’s law, software optimization becomes more import...
With hardware performance no longer following Moore’s law, software optimization becomes more import...
In the last time the high-performance program-ming community has worked to look for new templates or...
Abstract. This paper addresses a new framework for designing and implementing skeleton libraries, in...