The purpose of this report is to cover the procedure of creating and explaining how to use a tool kit that allows the haptic Application Programming Interface (API) H3D from SenseGraphics to be used in conjunction with an advanced physics simulator from Meqon. Both haptic applications and physics engines have developed rapidly the last couple of years but they are rarely used together. If such a connection would be created it would be possible to interact with complex environments in a new way and a variety of haptic applications can be produced. The physics engine from Meqon has gained recognition for its abilities to produce realistic results due to efficient implementation of collision detection system, friction models and collision hand...
This paper describes our efforts in bringing haptics closer to current dynamic virtual environments ...
Nowadays the World Wide Web increasingly provides rich multimedia contents to its users.In order to ...
Haptic interaction allow user to feel, touch, and manipulate 3D objects in virtual environment. Howe...
The main goal of this thesis is to create software which would allow a user to simulate and study ph...
The aim of this master's thesis is to find out if it is possible to integrate haptic hardware suppor...
Abstract—We have developed a system which can combine realtime dynamic simulations, 3D display, and ...
Haptic feedback plays an important role to further enhance the level of realism of virtual environme...
Availability of commodity physics engines such as PhysX's nVidia has significantly reduced the effor...
International audienceThis paper describes a generalization of the god-object method for haptic inte...
Abstract—This paper presents a new library called MHaptic for bimanual haptic interaction within gen...
This thesis describes the design of the hardware and software for a haptic interface system. A hapti...
This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-...
International audienceThis paper describes a generalization of the god-object method for haptic inte...
The sophistication of simulations for training and analysis is increasing with users demanding highe...
Physical haptic interaction is added to the modern manipulation with objects in virtual space. In co...
This paper describes our efforts in bringing haptics closer to current dynamic virtual environments ...
Nowadays the World Wide Web increasingly provides rich multimedia contents to its users.In order to ...
Haptic interaction allow user to feel, touch, and manipulate 3D objects in virtual environment. Howe...
The main goal of this thesis is to create software which would allow a user to simulate and study ph...
The aim of this master's thesis is to find out if it is possible to integrate haptic hardware suppor...
Abstract—We have developed a system which can combine realtime dynamic simulations, 3D display, and ...
Haptic feedback plays an important role to further enhance the level of realism of virtual environme...
Availability of commodity physics engines such as PhysX's nVidia has significantly reduced the effor...
International audienceThis paper describes a generalization of the god-object method for haptic inte...
Abstract—This paper presents a new library called MHaptic for bimanual haptic interaction within gen...
This thesis describes the design of the hardware and software for a haptic interface system. A hapti...
This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-...
International audienceThis paper describes a generalization of the god-object method for haptic inte...
The sophistication of simulations for training and analysis is increasing with users demanding highe...
Physical haptic interaction is added to the modern manipulation with objects in virtual space. In co...
This paper describes our efforts in bringing haptics closer to current dynamic virtual environments ...
Nowadays the World Wide Web increasingly provides rich multimedia contents to its users.In order to ...
Haptic interaction allow user to feel, touch, and manipulate 3D objects in virtual environment. Howe...