We present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) codes on heterogeneous many-core architectures such as Graphic Processing Units (GPUs). The aim of this development is efficient simulations on future exascale systems by allowing different parallelization strategies depending on the application problem and the specific architecture. To this end, this platform contains the basic steps of the PIC algorithm and has been designed as a test bed for different algorithmic options and data structures. Among the architectures that this engine can explore, particular attention is given here to systems equipped with GPUs. The study demonstrates that our portable PIC implementation based on the OpenACC programmi...
AbstractWe have designed Particle-in-Cell algorithms for emerging architectures. These algorithms sh...
Particle in cell simulations represent an excellent paradigm for codesign efforts. PIC codes are sim...
PIConGPU is a fully open, community-driven, 3D and 2D3V particle-in-cell code for the age of heterog...
AbstractWe present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) c...
We present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) codes on ...
AbstractWe present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) c...
This paper reports on an in-depth evaluation of the performance portability frameworks Kokkos and RA...
AbstractThe particle-in-cell (PIC) method has been widely used in computational plasma physics. Howe...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
AbstractWe have designed Particle-in-Cell algorithms for emerging architectures. These algorithms sh...
JuSPIC is a particle-in-cell (PIC) code, developed in the Simulation Lab for Plasma Physics of the J...
Particle-in-cell (PIC) is a simulation technique for plasma physics. The large number of particles i...
AbstractWe have designed Particle-in-Cell algorithms for emerging architectures. These algorithms sh...
Particle in cell simulations represent an excellent paradigm for codesign efforts. PIC codes are sim...
PIConGPU is a fully open, community-driven, 3D and 2D3V particle-in-cell code for the age of heterog...
AbstractWe present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) c...
We present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) codes on ...
AbstractWe present a portable platform, called PIC_ENGINE, for accelerating Particle-In-Cell (PIC) c...
This paper reports on an in-depth evaluation of the performance portability frameworks Kokkos and RA...
AbstractThe particle-in-cell (PIC) method has been widely used in computational plasma physics. Howe...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
A. In the present paper, an efficient General Purpose Graphical Processing Unit (GPGPU)-based implem...
AbstractWe have designed Particle-in-Cell algorithms for emerging architectures. These algorithms sh...
JuSPIC is a particle-in-cell (PIC) code, developed in the Simulation Lab for Plasma Physics of the J...
Particle-in-cell (PIC) is a simulation technique for plasma physics. The large number of particles i...
AbstractWe have designed Particle-in-Cell algorithms for emerging architectures. These algorithms sh...
Particle in cell simulations represent an excellent paradigm for codesign efforts. PIC codes are sim...
PIConGPU is a fully open, community-driven, 3D and 2D3V particle-in-cell code for the age of heterog...