Binaural reproduction over loudspeaker requires system inversion which is often referred to as cross-talk cancellation. Such process is the major factor to degrade the quality of 3D sound reproduction but the Optimal Source Distribution (OSD) provides simple and effective signal processing and loudspeaker design principle which enables lossless crosstalk cancellation process. The OSD takes advantage of its physical property which ensures that in-phase and out-of-phase components of the binaural reproduction process are balanced. Hence the bulk of the crosstalk cancellation is achieved by its loudspeaker design principle and the related natural interference in the sound field. Inverse filters of the OSD have a unique property where only the ...
Crosstalk cancellation can be used to reproduce binaural audio over loudspeakers without the use of ...
This paper presents a theoretical, analytical and experimental studies for synthesizing virtual audi...
The perception of a virtual sound source is achieved by ensuring that the sound pressures at the ear...
When binaural sound signals are presented with loudspeakers, the system inversion involved gives ris...
Crosstalk cancellation system plays an important role in binaural sound playback using loudspeakers ...
Cross-talk cancellation is a method for synthesizing virtual auditory space using loudspeakers. One ...
Transaural rendering allows for the reproduction of binaural audio material without the need of wear...
Several approaches to render binaural signals through loudspeakers have been proposed in the past de...
Several approaches to render binaural signals through loudspeakers have been proposed previously. So...
When binaural sound signals are presented with loudspeakers, the system inversion involved gives ris...
Binaural audio requires the use of crosstalk cancellation if reproduced using loudspeakers. A three-...
Crosstalk cancellation is a well-known technique to deliver virtual 3D sound to a listener via two o...
Abstract—People prefer to be able to enjoy spatial audio without wearing a headphone. Such a tethere...
Presented at the 20th International Conference on Auditory Display (ICAD2014), June 22-25, 2014, New...
The 3-D sound system is introduced around 1950s and has been gaining popularity in entertainment sec...
Crosstalk cancellation can be used to reproduce binaural audio over loudspeakers without the use of ...
This paper presents a theoretical, analytical and experimental studies for synthesizing virtual audi...
The perception of a virtual sound source is achieved by ensuring that the sound pressures at the ear...
When binaural sound signals are presented with loudspeakers, the system inversion involved gives ris...
Crosstalk cancellation system plays an important role in binaural sound playback using loudspeakers ...
Cross-talk cancellation is a method for synthesizing virtual auditory space using loudspeakers. One ...
Transaural rendering allows for the reproduction of binaural audio material without the need of wear...
Several approaches to render binaural signals through loudspeakers have been proposed in the past de...
Several approaches to render binaural signals through loudspeakers have been proposed previously. So...
When binaural sound signals are presented with loudspeakers, the system inversion involved gives ris...
Binaural audio requires the use of crosstalk cancellation if reproduced using loudspeakers. A three-...
Crosstalk cancellation is a well-known technique to deliver virtual 3D sound to a listener via two o...
Abstract—People prefer to be able to enjoy spatial audio without wearing a headphone. Such a tethere...
Presented at the 20th International Conference on Auditory Display (ICAD2014), June 22-25, 2014, New...
The 3-D sound system is introduced around 1950s and has been gaining popularity in entertainment sec...
Crosstalk cancellation can be used to reproduce binaural audio over loudspeakers without the use of ...
This paper presents a theoretical, analytical and experimental studies for synthesizing virtual audi...
The perception of a virtual sound source is achieved by ensuring that the sound pressures at the ear...