The Visible Human Slice Server (http://visiblehuman.epfl.ch) started offering its slicing services at the end of June 1998. From that date until the end of May, more than 280'000 slices were extracted from the Visible Man, by laymen interested in anatomy, by students and by specialists. The Slice Server is based one Bi-Pentium PC and 16 disks. It is a scaled down version of a powerful parallel server comprising 5 Bi-Pentium Pro PCs and 60 disks. The parallel server program was created thanks to a computer-aided parallelization framework, which takes over the task of creating a multi-threaded pipelined parallel program from a high-level parallel program description. On the full blown architecture, the parallel program enables the extraction ...
International audienceWe propose a web-accessible image visualization and processing framework well-...
In this paper we present a system for visualizing volume data from remote supercomputers (PermWeb). ...
We have developed 1 a set of techniques for providing interactive 3D graphics via the World Wide Web...
Since June 1998, EPFL's Visible Human Slice Server (http://visiblehuman.epfl.ch) allows to extract a...
Since June 1998, EPFL's Visible Human Slice Server (http://visiblehuman.epfl.ch) allows to extr...
Real-time interactive slicing is a tool of choice for exploring 3D anatomic data sets such as the Vi...
The use of 3dviewnix, a three-dimensional medical imaging program, is explored for the display of da...
A new highly optimized application, the Real-time Visible Human Navigator, provides the possibility ...
This article presents methods and tools for building parallel applications based on commodity compon...
Although many three-dimensional (3D) medical imaging visualization methods exist, 3D volume slicing ...
This paper describes a system uniquely designed for the management and distribution of the Visible H...
The Visible Human is a large data set of digitized images of a male and female human body. We discus...
Abstract. Although many 3D medical imaging visualization methods exist, 3D volume slicing remains th...
Files will be available for download upon completion of resulting publications. Objects Available fo...
This paper reports on our experiences using datasets from the Visible Human Project in different bio...
International audienceWe propose a web-accessible image visualization and processing framework well-...
In this paper we present a system for visualizing volume data from remote supercomputers (PermWeb). ...
We have developed 1 a set of techniques for providing interactive 3D graphics via the World Wide Web...
Since June 1998, EPFL's Visible Human Slice Server (http://visiblehuman.epfl.ch) allows to extract a...
Since June 1998, EPFL's Visible Human Slice Server (http://visiblehuman.epfl.ch) allows to extr...
Real-time interactive slicing is a tool of choice for exploring 3D anatomic data sets such as the Vi...
The use of 3dviewnix, a three-dimensional medical imaging program, is explored for the display of da...
A new highly optimized application, the Real-time Visible Human Navigator, provides the possibility ...
This article presents methods and tools for building parallel applications based on commodity compon...
Although many three-dimensional (3D) medical imaging visualization methods exist, 3D volume slicing ...
This paper describes a system uniquely designed for the management and distribution of the Visible H...
The Visible Human is a large data set of digitized images of a male and female human body. We discus...
Abstract. Although many 3D medical imaging visualization methods exist, 3D volume slicing remains th...
Files will be available for download upon completion of resulting publications. Objects Available fo...
This paper reports on our experiences using datasets from the Visible Human Project in different bio...
International audienceWe propose a web-accessible image visualization and processing framework well-...
In this paper we present a system for visualizing volume data from remote supercomputers (PermWeb). ...
We have developed 1 a set of techniques for providing interactive 3D graphics via the World Wide Web...