A model is described for creating three-dimensional animated characters. In this new type of layered construction technique, called the elastic surface layer model, a simulated elastically deformable skin surface is wrapped around a traditional kinematic articulated figure. Unlike previous layered models, the skin is free to slide along the underlying surface layers constrained by reaction forces which push the surface out and spring forces which pull the surface in to the underlying layers. By tuning the parameters of the physically-based model, a variety of surface shapes and behaviors can be obtained such as more realistic-looking skin deformation at the joints, skin sliding over muscles, and dynamic effects such as squash-and-stretch an...
Published under the name Marie-Paule Cani-GascuelTraditional animation systems are based on key-fram...
We introduce a novel and efficient simulation technique for generating physics-based skinning animat...
The creation of character animation of humans, animals, or plants plays one of the most important ro...
A model is described for creating three-dimensional animated characters. In this new type of layered...
An interactive animation system is presented for constructing layered character models with simulate...
Character animation is a vital component of contemporary computer games, animated feature films and ...
This thesis describes the results of our research into realistic skin and model deformation methods ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
For believable character animation, skin deformation should communicate important deformation effect...
For believable character animation, skin deformation should communicate important deformation effect...
For believable character animation, skin deformation should communicate important deformation effect...
Skinning is an indispensable component of the content creation pipeline for character animation in t...
A framework for realistic rendering of a multi-layered hu-man body model is proposed in this paper. ...
Figure 1: Real-time character animation driven by a kinematic skeleton, including secondary motions ...
A new approach to animal modeling and animation using simulated individual bones and muscles, soft t...
Published under the name Marie-Paule Cani-GascuelTraditional animation systems are based on key-fram...
We introduce a novel and efficient simulation technique for generating physics-based skinning animat...
The creation of character animation of humans, animals, or plants plays one of the most important ro...
A model is described for creating three-dimensional animated characters. In this new type of layered...
An interactive animation system is presented for constructing layered character models with simulate...
Character animation is a vital component of contemporary computer games, animated feature films and ...
This thesis describes the results of our research into realistic skin and model deformation methods ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
For believable character animation, skin deformation should communicate important deformation effect...
For believable character animation, skin deformation should communicate important deformation effect...
For believable character animation, skin deformation should communicate important deformation effect...
Skinning is an indispensable component of the content creation pipeline for character animation in t...
A framework for realistic rendering of a multi-layered hu-man body model is proposed in this paper. ...
Figure 1: Real-time character animation driven by a kinematic skeleton, including secondary motions ...
A new approach to animal modeling and animation using simulated individual bones and muscles, soft t...
Published under the name Marie-Paule Cani-GascuelTraditional animation systems are based on key-fram...
We introduce a novel and efficient simulation technique for generating physics-based skinning animat...
The creation of character animation of humans, animals, or plants plays one of the most important ro...