In this paper, we investigate efficient recognition of human gestures / movements from multimedia and multimodal data, including the Microsoft Kinect and translational and rotational acceleration and velocity from wearable inertial sensors. We firstly present a system that automatically classifies a large range of activities (17 different gestures) using a random forest decision tree. Our system can achieve near real time recognition by appropriately selecting the sensors that led to the greatest contributing factor for a particular task. Features extracted from multimodal sensor data were used to train and evaluate a customized classifier. This novel technique is capable of successfully classifying various gestures with up to 91 % overall ...
Recent progress in entertainment and gaming systems has brought more natural and intuitive human–com...
This work presents the development and implementation of a unified multi-sensor human motion capture...
Progress and technological innovation achieved in recent years, particularly in the area of entertai...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
A natural way of communication between humans are gestures. Through this type of non-verbal communi...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
This thesis presents an innovative approach to social robotics through gesture recognition. The focu...
Microsoft Kinect provides an off-the-shelf sensor that can be used to reliably capture information f...
Microsoft Kinect provides an off-the-shelf sensor that can be used to reliably capture information f...
Recent progress in entertainment and gaming systems has brought more natural and intuitive human–com...
This work presents the development and implementation of a unified multi-sensor human motion capture...
Progress and technological innovation achieved in recent years, particularly in the area of entertai...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
In this paper, we investigate efficient recognition of human gestures / movements from multimedia an...
A natural way of communication between humans are gestures. Through this type of non-verbal communi...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
Microsoft Kinect, a low-cost motion sensing device, enables users to interact with computers or game...
This thesis presents an innovative approach to social robotics through gesture recognition. The focu...
Microsoft Kinect provides an off-the-shelf sensor that can be used to reliably capture information f...
Microsoft Kinect provides an off-the-shelf sensor that can be used to reliably capture information f...
Recent progress in entertainment and gaming systems has brought more natural and intuitive human–com...
This work presents the development and implementation of a unified multi-sensor human motion capture...
Progress and technological innovation achieved in recent years, particularly in the area of entertai...