The objective of this study is to enhance speaking skills and improve students’ enthusiasm and enjoyment through speaking board games of Grade VII Students of SMPN 34 Bandung in the academic year of 2016/2017. This study was categorized into Action Research (AR). The subjects of the study were the VII A students of SMPN 34 Bandung in the academic year of 2016/2017. The main data of this study which are in the form of vignettes – collected by conducting classroom observation and transcripts – collected by conducting interview were analyzed qualitatively and supported by other data such as photographs which were also analyzed qualitatively. The steps of the study were planning, implementation, observations, and reflections. The actio...
Abstract The ability to speak is one of the aspects which are very important to communicate and the ...
Speaking is one of the English skills besides listening, reading, and writing. It is an activity to ...
The objective of this research is to find the effectiveness of using board games towards students? s...
This research is aimed to improve students? speaking skill through speaking board game and to know h...
English is a fundamental language to learn as it is used worldwide. The teaching and learning of Eng...
This journal is made based on the action research in order to improve students' speaking ability by ...
Speaking was one of the essential skills in language learning. It was necessary to communicated effe...
English as a Second Language emerges as an essential language to acquire and impacts most of the edu...
English as a Second Language emerges as an essential language to acquire and impacts most of the edu...
Penilitian ini bertujuan untuk mengetahui apakah ada i) peningkatan yang signifikan secara statistik...
Penelitian ini bertujuan untuk mengetahui apakah ada peningkatan yang signifikan secara statistik da...
Penelitian ini bertujuan untuk mengetahui apakah ada perbedaan signifikan pada kemampuan siswadalam ...
Abstrak. Penelitian ini bertujuan untuk mengetahui apakah ada perbedaan signifikan pada kemampuan si...
Tujuan Penelitian ini adalah untuk penerapan permainan papan dalam mengajarkan keterampilan berbicar...
Speaking is an individual’s most sought-after skill to be accepted as competent in a foreign languag...
Abstract The ability to speak is one of the aspects which are very important to communicate and the ...
Speaking is one of the English skills besides listening, reading, and writing. It is an activity to ...
The objective of this research is to find the effectiveness of using board games towards students? s...
This research is aimed to improve students? speaking skill through speaking board game and to know h...
English is a fundamental language to learn as it is used worldwide. The teaching and learning of Eng...
This journal is made based on the action research in order to improve students' speaking ability by ...
Speaking was one of the essential skills in language learning. It was necessary to communicated effe...
English as a Second Language emerges as an essential language to acquire and impacts most of the edu...
English as a Second Language emerges as an essential language to acquire and impacts most of the edu...
Penilitian ini bertujuan untuk mengetahui apakah ada i) peningkatan yang signifikan secara statistik...
Penelitian ini bertujuan untuk mengetahui apakah ada peningkatan yang signifikan secara statistik da...
Penelitian ini bertujuan untuk mengetahui apakah ada perbedaan signifikan pada kemampuan siswadalam ...
Abstrak. Penelitian ini bertujuan untuk mengetahui apakah ada perbedaan signifikan pada kemampuan si...
Tujuan Penelitian ini adalah untuk penerapan permainan papan dalam mengajarkan keterampilan berbicar...
Speaking is an individual’s most sought-after skill to be accepted as competent in a foreign languag...
Abstract The ability to speak is one of the aspects which are very important to communicate and the ...
Speaking is one of the English skills besides listening, reading, and writing. It is an activity to ...
The objective of this research is to find the effectiveness of using board games towards students? s...