Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be understood as computer games interfacing with the physical world. Pervasive games are known to make use of ‘non-standard input devices’ and with the rise of the Internet of Things (IoT), pervasive applications can be expected to move beyond games. This dissertation is requirements- and development-focused Design Science research for distributed technology-sustained pervasive applications, incorporating knowledge from the domains of Distributed Computing, Mixed Reality, Context-Aware Computing, Geographical Information Systems and IoT. Computer video games have existed for decades, with a reusable game engine to drive them. If pervasive games can b...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gam...
Pervasive games are a new and exciting field where the user experience benefits from the blending of...
This paper presents a project that explores the possibilities for the use of computer game technolog...
Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be under...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
With the Internet of Things (IoT) playing a key role in the Fourth Industrial Revolution it is clear...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
Pervasive games are a new and exciting field where the user experience benefits from the blending of...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
With the amazing success of PokemonGo, pervasive games have definitely caught the attention of the e...
In the early 2000’s the idea about digital pervasive gaming was somewhat limited, as there was a lot...
Dispositivos eletrônicos com características de computadores pessoais, como um alto poder de process...
There is a potential demand for networked interactive media solutions that enable the rendering of P...
Pervasive games represent a radically new game form that extends gaming experiences out into the phy...
Whilst no consensus yet exists on how the Internet of Things will be realised, a global infrastructu...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gam...
Pervasive games are a new and exciting field where the user experience benefits from the blending of...
This paper presents a project that explores the possibilities for the use of computer game technolog...
Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be under...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
With the Internet of Things (IoT) playing a key role in the Fourth Industrial Revolution it is clear...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
Pervasive games are a new and exciting field where the user experience benefits from the blending of...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
With the amazing success of PokemonGo, pervasive games have definitely caught the attention of the e...
In the early 2000’s the idea about digital pervasive gaming was somewhat limited, as there was a lot...
Dispositivos eletrônicos com características de computadores pessoais, como um alto poder de process...
There is a potential demand for networked interactive media solutions that enable the rendering of P...
Pervasive games represent a radically new game form that extends gaming experiences out into the phy...
Whilst no consensus yet exists on how the Internet of Things will be realised, a global infrastructu...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gam...
Pervasive games are a new and exciting field where the user experience benefits from the blending of...
This paper presents a project that explores the possibilities for the use of computer game technolog...