We explore the characteristics of children\u92s construction of dynamic systems in a school context. This is done throughanalyzing children\u92s activities when working hands on with a modelling task, and also through informal interviews andexhibitions where children described their work to peers and teachers who had not taken part in the activities. Our resultssuggest that handling the technology, relating to others, and negotiating ideas, are prominent aspects in these activities.Based on these results, we discuss the different activities involved in learning to create digital constructions and howthese relate to several important topics that are emphasized in educational research that draws on socio-culturalperspectives on action and lea...
Today’s students will enter a workforce that is powerfully shaped by computing. To be successful in ...
This dissertation reports an exploratory design-based research study aimed at designing, implementin...
In the early eighties, Seymour Papert pioneered the use of computers as a tool for children's learni...
We explore the characteristics of children\u92s construction of dynamic systems in a school context....
We explore the characteristics of children\u92s construction of dynamic systems in a school context....
The lives of young people in the United States are unquestionably media-saturated. Children increasi...
Computational thinking allows us to solve complex problem in a certain way, which has been taught in...
How can we help K-12 students who are learning computer science and artificial intelligence (A.I.) f...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
Digital storytelling with block-based coding tools for children involved the exercise of both comput...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
This article reports on a case study on how robotics toys provide the affordances for developing com...
Many countries have started to integrate Computational Thinking (CT) as an essential 21st century sk...
Today’s students will enter a workforce that is powerfully shaped by computing. To be successful in ...
Today’s students will enter a workforce that is powerfully shaped by computing. To be successful in ...
This dissertation reports an exploratory design-based research study aimed at designing, implementin...
In the early eighties, Seymour Papert pioneered the use of computers as a tool for children's learni...
We explore the characteristics of children\u92s construction of dynamic systems in a school context....
We explore the characteristics of children\u92s construction of dynamic systems in a school context....
The lives of young people in the United States are unquestionably media-saturated. Children increasi...
Computational thinking allows us to solve complex problem in a certain way, which has been taught in...
How can we help K-12 students who are learning computer science and artificial intelligence (A.I.) f...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
Digital storytelling with block-based coding tools for children involved the exercise of both comput...
This study investigates how digital game co-creation promotes Computational Thinking (CT) skills amo...
This article reports on a case study on how robotics toys provide the affordances for developing com...
Many countries have started to integrate Computational Thinking (CT) as an essential 21st century sk...
Today’s students will enter a workforce that is powerfully shaped by computing. To be successful in ...
Today’s students will enter a workforce that is powerfully shaped by computing. To be successful in ...
This dissertation reports an exploratory design-based research study aimed at designing, implementin...
In the early eighties, Seymour Papert pioneered the use of computers as a tool for children's learni...