Eye tracking and gestures are relatively new input methods, changing the way humans interact with computers. Gestures can be used for games or controlling a computer through an interface. Eye tracking is another way of interacting with computers, often by combining with other inputs such as a mouse or touch pad. Gestures and eye tracking have been used in commercially available products, but seldom combined to create a multimodal interaction. This thesis presents a prototype which combines eye tracking with gestures to interact with a computer. To accomplish this, the report investigates different methods of recognizing hand gestures. The aim is to combine the technologies in such a way that the gestures can be simple, and the location of a...
A special human-computer interaction (HCI) framework processing user input in a multi-display enviro...
Eyetracking applications are becoming more and more common. Applications such as monitoring a driver...
Master's thesis "Human-Machine Interface Based on Gestures" depicts the theoretical background of th...
Eye tracking and gestures are relatively new input methods, changing the way humans interact with co...
Gesturing has long been a way of communicating, and is a large part of human nature. It was only nat...
With a growing number of computer devices around us, and the increasing time we spend for interactin...
Informationsskärmar återfinns idag på en mängd olika platser: i butiker, bibliotek, buss- och tågter...
The degree project explores the interaction between computers and users who, due to physical impairm...
Eyetracking is a technology that can be used as a complement to the traditional interaction device b...
In this project, we explore eye-tracking enabled interaction in augmented reality for training, tele...
This paper briefly discusses eye tracking technology with regard to technical constraints and applic...
Eye-tracking is a prominent subject with a diverse range of applications. Although the technology is...
With the rapid evolution in computer technology, there’s an augmented need to eminently dedicate att...
Through eye tracking technology, scientists have explored the eyes diverse aspects and capabilities....
Advances in eye-tracking technology have led to better human-computer interaction, and involve contr...
A special human-computer interaction (HCI) framework processing user input in a multi-display enviro...
Eyetracking applications are becoming more and more common. Applications such as monitoring a driver...
Master's thesis "Human-Machine Interface Based on Gestures" depicts the theoretical background of th...
Eye tracking and gestures are relatively new input methods, changing the way humans interact with co...
Gesturing has long been a way of communicating, and is a large part of human nature. It was only nat...
With a growing number of computer devices around us, and the increasing time we spend for interactin...
Informationsskärmar återfinns idag på en mängd olika platser: i butiker, bibliotek, buss- och tågter...
The degree project explores the interaction between computers and users who, due to physical impairm...
Eyetracking is a technology that can be used as a complement to the traditional interaction device b...
In this project, we explore eye-tracking enabled interaction in augmented reality for training, tele...
This paper briefly discusses eye tracking technology with regard to technical constraints and applic...
Eye-tracking is a prominent subject with a diverse range of applications. Although the technology is...
With the rapid evolution in computer technology, there’s an augmented need to eminently dedicate att...
Through eye tracking technology, scientists have explored the eyes diverse aspects and capabilities....
Advances in eye-tracking technology have led to better human-computer interaction, and involve contr...
A special human-computer interaction (HCI) framework processing user input in a multi-display enviro...
Eyetracking applications are becoming more and more common. Applications such as monitoring a driver...
Master's thesis "Human-Machine Interface Based on Gestures" depicts the theoretical background of th...