Supervised learning is not as popular as reinforcement learning in chess programming due to its inability to achieve as high prediction accuracies as reinforcement learning. However, through extensive search by the authors, there seems to be a few numbers of research conducted that focus on applying supervised learning into chess. Therefore, this study investigates how supervised learning could be used to make predictions in chess so that an empirical understanding of supervised learning using both logistic regression and convolutional neural networks is provided. Both the machine learning algorithms will be tested and compared to the prediction accuracies acquired by reinforcement learning through other studies (it will not be implemented ...
Reinforcement Learning (RL) is a subfield of Artificial Intelligence (AI) that deals with agents nav...
Machine learning algorithms have many applications, both for academic and industrial purposes. Examp...
This thesis presents an approach to predict the difficulty of levels in a game by simulating game pl...
Supervised learning is not as popular as reinforcement learning in chess programming due to its inab...
In this paper we propose a novel supervised learning approach for training Artificial Neural Network...
Machine learning and its wide range of applications is becoming increasingly prevalent in both acade...
Chess programming has come a long way since 1996 when Deep Blue defeated world champion Garry Kaspar...
In self-play reinforcement learning an agent plays games against itself and with the help of hindsig...
Convolutional neural networks are typically applied to image analysis problems. We investigate wheth...
MEng (Computer and Electronic Engineering), North-West University, Potchefstroom CampusThis disserta...
This study examined the relative performance of Deep Reinforcement Learning compared to a neuroevolu...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Following the success that machine learning has enjoyed over the last decade, reinforcement learning...
En aquest treball es fa un estudi detallat de les Xarxes Neuronals, especialment de les xarxes neuro...
Reinforcement Learning (RL) is a subfield of Artificial Intelligence (AI) that deals with agents nav...
Machine learning algorithms have many applications, both for academic and industrial purposes. Examp...
This thesis presents an approach to predict the difficulty of levels in a game by simulating game pl...
Supervised learning is not as popular as reinforcement learning in chess programming due to its inab...
In this paper we propose a novel supervised learning approach for training Artificial Neural Network...
Machine learning and its wide range of applications is becoming increasingly prevalent in both acade...
Chess programming has come a long way since 1996 when Deep Blue defeated world champion Garry Kaspar...
In self-play reinforcement learning an agent plays games against itself and with the help of hindsig...
Convolutional neural networks are typically applied to image analysis problems. We investigate wheth...
MEng (Computer and Electronic Engineering), North-West University, Potchefstroom CampusThis disserta...
This study examined the relative performance of Deep Reinforcement Learning compared to a neuroevolu...
Research in computer game playing has relied primarily on brute force searching approaches rather th...
Following the success that machine learning has enjoyed over the last decade, reinforcement learning...
En aquest treball es fa un estudi detallat de les Xarxes Neuronals, especialment de les xarxes neuro...
Reinforcement Learning (RL) is a subfield of Artificial Intelligence (AI) that deals with agents nav...
Machine learning algorithms have many applications, both for academic and industrial purposes. Examp...
This thesis presents an approach to predict the difficulty of levels in a game by simulating game pl...