As the use of simulation increases across many diff erent application domains, the need for high- fidelity three-dimensional virtual representations of real-world environments has never been greater. This need has driven the research and development of both faster and easier methodologies for creating such representations. In this research, we present two diff erent inference-based geometric modeling techniques that support the automatic construction of complex cluttered environments. The fi rst method we present is a surface reconstruction-based approach that is capable of reconstructing solid models from a point cloud capture of a cluttered environment. Our algorithm is capable of identifying objects of interest amongst a clutter...
In recent years, the use of 3D digital content becomes widespread in various industrial and scientif...
The rapid and efficient creation of virtual environments has be-come a crucial part of virtual reali...
To endow machines with the ability to perceive the real-world in a three dimensional representation ...
As virtual environments become larger and more complex, there is an increasing need for more automat...
Currently, you can find virtual worlds in many different forms. Computer games usually take place in...
The virtual worlds of Computer Graphics are populated by geometric objects, called models. Researche...
The reconstruction of photorealistic 3D models from camera views is becoming an ubiquitous element i...
Three-dimensional models are extensively used in nearly all types of computer graphics applications....
International audienceComplex 3D virtual scenes such as CAD models of airplanes and representations ...
Efforts from both academia and industry have adopted photogrammetric techniques to generate visually...
Humans develop a common-sense understanding of the physical behaviour of the world, within the firs...
Figure 1: Given a collection of 3D shapes, we train a probabilistic model that performs joint shape ...
In recent years, Machine Learning techniques have revolutionized solutions to longstanding image-bas...
Computer vision researchers spent a lot of time creating large datasets, yet there is still much inf...
Three dimensional modeling and visualization of environments is an increasingly important problem. T...
In recent years, the use of 3D digital content becomes widespread in various industrial and scientif...
The rapid and efficient creation of virtual environments has be-come a crucial part of virtual reali...
To endow machines with the ability to perceive the real-world in a three dimensional representation ...
As virtual environments become larger and more complex, there is an increasing need for more automat...
Currently, you can find virtual worlds in many different forms. Computer games usually take place in...
The virtual worlds of Computer Graphics are populated by geometric objects, called models. Researche...
The reconstruction of photorealistic 3D models from camera views is becoming an ubiquitous element i...
Three-dimensional models are extensively used in nearly all types of computer graphics applications....
International audienceComplex 3D virtual scenes such as CAD models of airplanes and representations ...
Efforts from both academia and industry have adopted photogrammetric techniques to generate visually...
Humans develop a common-sense understanding of the physical behaviour of the world, within the firs...
Figure 1: Given a collection of 3D shapes, we train a probabilistic model that performs joint shape ...
In recent years, Machine Learning techniques have revolutionized solutions to longstanding image-bas...
Computer vision researchers spent a lot of time creating large datasets, yet there is still much inf...
Three dimensional modeling and visualization of environments is an increasingly important problem. T...
In recent years, the use of 3D digital content becomes widespread in various industrial and scientif...
The rapid and efficient creation of virtual environments has be-come a crucial part of virtual reali...
To endow machines with the ability to perceive the real-world in a three dimensional representation ...