The behaviour of reinforcement learning (RL) algorithms is best understood in completely observable, finite state- and action-space, discrete-time controlled Markov-chains. Robot-learning domains, on the other hand, are inherently infinite both in time and space, and moreover they are only partially observable. In this article we suggest a systematic design method whose motivation comes from the desire to transform the task-to-be-solved into a finite-state, discrete-time, "approximately" Markovian task, which is completely observable, too. The key idea is to break up the problem into subtasks and design controllers for each of the subtasks. Then operating conditions are attached to the controllers (together the controllers and their operati...
People are efficient when they make decisions under uncertainty, even when their decisions have long...
In partially observable (PO) environments, deep reinforcement learning (RL) agents often suffer from...
In this article we describe a novel algorithm that allows fast and continuous learning on a physical...
Abstract. The behaviour of reinforcement learning (RL) algorithms is best understood in completely o...
The behaviour of reinforcement learning (RL) algorithms is best understood in completely observable,...
Abstract. The behavior of reinforcement learning (RL) algorithms is best understood in completely ob...
Designing distributed controllers for self-reconfiguring modular ro-bots has been consistently chall...
Unlike traditional reinforcement learning (RL), market-based RL is in principle applicable to worlds...
This paper proposes an adaptive modular reinforcement learning architecture and an algorithm for rob...
This dissertation presents a two level architecture for goal-directed robot control. The low level a...
AbstractTechniques based on reinforcement learning (RL) have been used to build systems that learn t...
A fundamental challenge in robotics is controller design. While designing a robot\u27s individual be...
Institute of Perception, Action and BehaviourIn applying reinforcement learning to agents acting in ...
Recent advances in machine learning, simulation, algorithm design, and computer hardware have allowe...
International audienceWithin this paper, a new kind of learning agents - so-called Constraint based ...
People are efficient when they make decisions under uncertainty, even when their decisions have long...
In partially observable (PO) environments, deep reinforcement learning (RL) agents often suffer from...
In this article we describe a novel algorithm that allows fast and continuous learning on a physical...
Abstract. The behaviour of reinforcement learning (RL) algorithms is best understood in completely o...
The behaviour of reinforcement learning (RL) algorithms is best understood in completely observable,...
Abstract. The behavior of reinforcement learning (RL) algorithms is best understood in completely ob...
Designing distributed controllers for self-reconfiguring modular ro-bots has been consistently chall...
Unlike traditional reinforcement learning (RL), market-based RL is in principle applicable to worlds...
This paper proposes an adaptive modular reinforcement learning architecture and an algorithm for rob...
This dissertation presents a two level architecture for goal-directed robot control. The low level a...
AbstractTechniques based on reinforcement learning (RL) have been used to build systems that learn t...
A fundamental challenge in robotics is controller design. While designing a robot\u27s individual be...
Institute of Perception, Action and BehaviourIn applying reinforcement learning to agents acting in ...
Recent advances in machine learning, simulation, algorithm design, and computer hardware have allowe...
International audienceWithin this paper, a new kind of learning agents - so-called Constraint based ...
People are efficient when they make decisions under uncertainty, even when their decisions have long...
In partially observable (PO) environments, deep reinforcement learning (RL) agents often suffer from...
In this article we describe a novel algorithm that allows fast and continuous learning on a physical...