This article strives to investigate the importance of instructions when using an entertainment game for language learning, and evaluate how instructions affect learning outcome and motivation. To narrow down the case study only one game and language was chosen, namely the popular entertainment game ‘Sly Cooper: Thieves in Time’ (Sanzaru Games, 2013) in Dutch. Eighteen test subjects were split into three groups, one group got no prior instructions to playing, one got basic instructions and the last got thorough instructions. They then played part of the game to afterwards answer questions regarding motivation and take a language test containing words and phrases from the game. The study showed a significant increase in language learning corr...
This article is considered the problem of teaching foreign language through games and the impact of ...
The purpose of this case study was to find out the use of the language games in motivating the learn...
Although educational games have become quite popular in recent research, only a limited number of st...
This article strives to investigate the importance of instructions when using an entertainment game ...
This study aims to look at the impact of games on second language learning. It will focus on the ped...
The article under discussion depicts the importance ofusing games in teaching learners foreign langu...
The article reveals the role of games in the process of teaching a foreign language. The use of game...
Learning opportunities offered by digital games have become an important research topic in recent ye...
The contributions of video games to learning, including vocabulary acquisition, have been acknowledg...
This article explores the usefulness of a web-based education game for learning English idioms and e...
The purpose of this study was to investigate language learning through the use of interactive games....
Research has evidenced that digital educational games can be effective tools to impart knowledge. Re...
International audienceAlthough many studies have investigated the effects of digital game-based lear...
Research has evidenced that digital educational games can be effective tools to impart knowledge. Re...
This article explores the use of entertainment games for teaching English as a second language. It i...
This article is considered the problem of teaching foreign language through games and the impact of ...
The purpose of this case study was to find out the use of the language games in motivating the learn...
Although educational games have become quite popular in recent research, only a limited number of st...
This article strives to investigate the importance of instructions when using an entertainment game ...
This study aims to look at the impact of games on second language learning. It will focus on the ped...
The article under discussion depicts the importance ofusing games in teaching learners foreign langu...
The article reveals the role of games in the process of teaching a foreign language. The use of game...
Learning opportunities offered by digital games have become an important research topic in recent ye...
The contributions of video games to learning, including vocabulary acquisition, have been acknowledg...
This article explores the usefulness of a web-based education game for learning English idioms and e...
The purpose of this study was to investigate language learning through the use of interactive games....
Research has evidenced that digital educational games can be effective tools to impart knowledge. Re...
International audienceAlthough many studies have investigated the effects of digital game-based lear...
Research has evidenced that digital educational games can be effective tools to impart knowledge. Re...
This article explores the use of entertainment games for teaching English as a second language. It i...
This article is considered the problem of teaching foreign language through games and the impact of ...
The purpose of this case study was to find out the use of the language games in motivating the learn...
Although educational games have become quite popular in recent research, only a limited number of st...