The ability to provide and implement software solutions is a fundamental component of a computer scientist curriculum. Commonly referred to as the ability to program, this task involves the development of programs to address everyday problems. Over the last decade teaching practices have evolved alongside programming languages to facilitate the learning process. While abstracting the level of understanding has helped students with the fundamentals of software development, issues related to students’ engagement and motivation are still not adequately addressed. With motivation being a vital component of the students’ life cycle and at the basis of their engagement, the concept of software engineering introduced in the class needs to be revis...
Increasing the quality of education has been a global challenge. The Indonesian government has respo...
The main goal of this paper is to describe a specific teaching-learning project implemented in two h...
This study aims to obtain on overview of online learning at SMP Negeri 2 Gorontalo. The research met...
The ability to provide and implement software solutions is a fundamental component of a computer sci...
Conventional taught learning practices often experience difficulties in keeping students motivated a...
The 21st century education expects students to have the skills to solve problems, develop knowledge,...
The paper will address how the Problem-Based-Learning (PBL) approach developed at Liverpool for unde...
As the complexity of engineering systems grows, engineers increasingly need to be able to use a rang...
This study aims to develop a learning media called Stelar for practical activities to digital manage...
Adopting a new lecture style will enable students to have meaningful learning and actively interact ...
The development of science and technology encourages the education sector in Indonesia to continue t...
Many children play games. Most notably, in the twenty first century, these games are digital in appe...
Throughout their undergraduate careers, biology students struggle to reconcile how randomness at the...
Given the urgent need to transform traditional teaching and learning practices inorder to prepare st...
In October 2015, a large international study titled Students, Computers and Learning (OECD, 2015) re...
Increasing the quality of education has been a global challenge. The Indonesian government has respo...
The main goal of this paper is to describe a specific teaching-learning project implemented in two h...
This study aims to obtain on overview of online learning at SMP Negeri 2 Gorontalo. The research met...
The ability to provide and implement software solutions is a fundamental component of a computer sci...
Conventional taught learning practices often experience difficulties in keeping students motivated a...
The 21st century education expects students to have the skills to solve problems, develop knowledge,...
The paper will address how the Problem-Based-Learning (PBL) approach developed at Liverpool for unde...
As the complexity of engineering systems grows, engineers increasingly need to be able to use a rang...
This study aims to develop a learning media called Stelar for practical activities to digital manage...
Adopting a new lecture style will enable students to have meaningful learning and actively interact ...
The development of science and technology encourages the education sector in Indonesia to continue t...
Many children play games. Most notably, in the twenty first century, these games are digital in appe...
Throughout their undergraduate careers, biology students struggle to reconcile how randomness at the...
Given the urgent need to transform traditional teaching and learning practices inorder to prepare st...
In October 2015, a large international study titled Students, Computers and Learning (OECD, 2015) re...
Increasing the quality of education has been a global challenge. The Indonesian government has respo...
The main goal of this paper is to describe a specific teaching-learning project implemented in two h...
This study aims to obtain on overview of online learning at SMP Negeri 2 Gorontalo. The research met...