International audienceIn this paper, we propose a tangible user interface for the monitoring of new ideas generations (ideation phase) during creative sessions. Based on the analysis of different brainstorming, we highlight the dynamic of ideas production by different groups during ideation phase using electronic devices. We claim that this tangible user interface is designed in order to give live feedback concerning these dynamic of ideas production to the participants and the facilitator. Our work is the result of the interaction between two scientific approaches: the analysis of creative sessions and the design of tangible user interface. The result of our experiments show a creative cliff and propose a design concept for monitoring idea...
Abstract How to enhance creativity, especially by applying new technologies to creativity methods, ...
Idea evaluation is necessary in most modern organizations to identify the level of novelty and usefu...
Idea generation has been a topic of creativity research for over half of a century. First proposed b...
International audienceIn this paper, we propose a tangible user interface for the monitoring of new ...
This paper presents the design of a prototypical system to support creative group discussions, like ...
This paper introduces an attention-based view of idea integration that underscores the importance of...
This dissertation introduces and empirically examines an attention-based theory of idea integration ...
Novice tangible interaction design students often find it challenging to generate input action ideas...
Creativity protocols and methodologies tend to be time consuming if applied manually. This paper pre...
Collaborative idea generation leverages social interactions and knowledge sharing to spark diverse a...
Collaborative idea generation leverages social interactions and knowledge sharing to spark diverse a...
Online crowds can help infuse creativity into the design process, but traditional strategies for lev...
Information technology has supported learning in many different ways as improvements in communicatio...
Our goal is to develop a collaborative system that enables multiple users to share and develop infor...
This paper reports on an aspect of the EC funded Argunaut project which researched and developed awa...
Abstract How to enhance creativity, especially by applying new technologies to creativity methods, ...
Idea evaluation is necessary in most modern organizations to identify the level of novelty and usefu...
Idea generation has been a topic of creativity research for over half of a century. First proposed b...
International audienceIn this paper, we propose a tangible user interface for the monitoring of new ...
This paper presents the design of a prototypical system to support creative group discussions, like ...
This paper introduces an attention-based view of idea integration that underscores the importance of...
This dissertation introduces and empirically examines an attention-based theory of idea integration ...
Novice tangible interaction design students often find it challenging to generate input action ideas...
Creativity protocols and methodologies tend to be time consuming if applied manually. This paper pre...
Collaborative idea generation leverages social interactions and knowledge sharing to spark diverse a...
Collaborative idea generation leverages social interactions and knowledge sharing to spark diverse a...
Online crowds can help infuse creativity into the design process, but traditional strategies for lev...
Information technology has supported learning in many different ways as improvements in communicatio...
Our goal is to develop a collaborative system that enables multiple users to share and develop infor...
This paper reports on an aspect of the EC funded Argunaut project which researched and developed awa...
Abstract How to enhance creativity, especially by applying new technologies to creativity methods, ...
Idea evaluation is necessary in most modern organizations to identify the level of novelty and usefu...
Idea generation has been a topic of creativity research for over half of a century. First proposed b...