This chapter covers the topic of creating the design of a serious game. It first presents background information on games in general, and how they create engagement in particular-essential for serious games. The actual design process is similar to designing entertainment games; however, it differs when it comes to integrating the serious content itself. This chapter emphasizes these differences. It also presents solution strategies for how to create serious games. Beginning with an initial game idea, the steps of defining constraints for the game and adding suitable game mechanics are described. Finally, ideas are presented for how to organize the development process in a holistic approach, with a tight coupling of both the gaming and serio...
In this report, we give an overview of research and development of serious video games. Firstly, we ...
While human beings are very capable of designing everyday games, it becomes a different story if a m...
With video games being a huge market, attracting and engaging millions of players, it is tempting to...
This chapter covers the topic of creating the design of a serious game. It first presents background...
Serious games are video games designed to achieve an educational effect and achieve some degree of t...
This chapter introduces the basic subject of this book: serious games. Besides a definition of the ...
INTRODUCTION: Serious games is an effort to combine the engagement and motivation from games with so...
Content is a key component for successful computer games and it is also one of the most labour and t...
International audienceThe aim of this paper is to show how we can design a serious game and implemen...
A serious game needs to combine a number of different aspects to help the end user in reaching the d...
The development of a serious game requires perfect knowledge of the learning domain to obtain the de...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
This chapter discusses educational aspects and possibilities of serious games. For researchers as we...
Serious games are transcending the way of teaching and learning nowadays. Since serious games balanc...
The design of an engaging and motivating serious game (SG) requires a strong knowledge of learning d...
In this report, we give an overview of research and development of serious video games. Firstly, we ...
While human beings are very capable of designing everyday games, it becomes a different story if a m...
With video games being a huge market, attracting and engaging millions of players, it is tempting to...
This chapter covers the topic of creating the design of a serious game. It first presents background...
Serious games are video games designed to achieve an educational effect and achieve some degree of t...
This chapter introduces the basic subject of this book: serious games. Besides a definition of the ...
INTRODUCTION: Serious games is an effort to combine the engagement and motivation from games with so...
Content is a key component for successful computer games and it is also one of the most labour and t...
International audienceThe aim of this paper is to show how we can design a serious game and implemen...
A serious game needs to combine a number of different aspects to help the end user in reaching the d...
The development of a serious game requires perfect knowledge of the learning domain to obtain the de...
Presentation at seminar for the Institute for Management Research of the Radboud University Nijmegen...
This chapter discusses educational aspects and possibilities of serious games. For researchers as we...
Serious games are transcending the way of teaching and learning nowadays. Since serious games balanc...
The design of an engaging and motivating serious game (SG) requires a strong knowledge of learning d...
In this report, we give an overview of research and development of serious video games. Firstly, we ...
While human beings are very capable of designing everyday games, it becomes a different story if a m...
With video games being a huge market, attracting and engaging millions of players, it is tempting to...