International audienceAbstract machines for functional languages rely on the notion of environment, a data structure storing the previously encountered and delayed beta-redexes. This paper provides a close analysis of the different approaches to define and implement environments. There are two main styles. The most common one is to have many local environments, one for every piece of code in the data structures of the machine. A minority of works instead uses a single global environment. Up to now, the two approaches have been considered equivalent, in particular at the level of the complexity of the overhead: they have both been used to obtain bilinear bounds, that is, linear in the number of beta steps and in the size of the initial term....