This deliverable describes the progress on representation, archiving and provision of object-based audio. It builds on D4.1 “Requirements for representation, archiving and provision of object-based audio”. It lists the formats which are selected for ORPHEUS and describes the interim status of the implementation of these formats. On the production side, formats like BW64, ADM, NMOS, UMCP are used and explained. BW64 is also used for archiving. For provision or distribution MPEG-H and AAC + ADM metadata are selected. Both solutions use MPEG-DASH for streaming. This Deliverables also serves as documentation for milestone MS12 “Initial implementation and documentation of a format for provision of objected-based audio” which has been achieved on...
For object-based audio, an appropriate definition of metadata is needed to ensure flexible playback ...
The media landscape has been subject to significant and on-going changes over the past years. The ad...
International audienceWe present a publicly available set of tools for the integration of the Audio ...
This deliverable describes the progress on representation, archiving and provision of object-based a...
This deliverable describes the representation, archiving and provision of object-based audio. It bui...
This deliverable describes the requirements for representation, archiving and provision of object-ba...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
This deliverable gives an overview of the work done within Task T3.1 (Capturing) of the ORPHEUS proj...
The poster presents at a glance the ORPHEUS architecture for object-based production and delivery of...
For object-based audio an appropriate definition of metadata is needed to ensure flexible playback i...
This document aims to present an overview of work that has been carried by the various partners in t...
Driven by the technological challenges of the media landscape, as well as new user expectations and ...
For object-based audio, an appropriate definition of metadata is needed to ensure flexible playback ...
The media landscape has been subject to significant and on-going changes over the past years. The ad...
International audienceWe present a publicly available set of tools for the integration of the Audio ...
This deliverable describes the progress on representation, archiving and provision of object-based a...
This deliverable describes the representation, archiving and provision of object-based audio. It bui...
This deliverable describes the requirements for representation, archiving and provision of object-ba...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
Object-based media is a revolutionary approach for creating and deploying interactive, personalised,...
This deliverable gives an overview of the work done within Task T3.1 (Capturing) of the ORPHEUS proj...
The poster presents at a glance the ORPHEUS architecture for object-based production and delivery of...
For object-based audio an appropriate definition of metadata is needed to ensure flexible playback i...
This document aims to present an overview of work that has been carried by the various partners in t...
Driven by the technological challenges of the media landscape, as well as new user expectations and ...
For object-based audio, an appropriate definition of metadata is needed to ensure flexible playback ...
The media landscape has been subject to significant and on-going changes over the past years. The ad...
International audienceWe present a publicly available set of tools for the integration of the Audio ...